Our Terms of Use and Privacy Policy have changed. We think you'll like them better this way.

003 - Psychological Flow

  • Broadcast in Video Games
Psychology of Video Games Podcast

Psychology of Video Games Podcast

×  

Follow This Show

If you liked this show, you should follow Psychology of Video Games Podcast.
h:1056091
s:9965813
archived

Ever just get "in the zone" with a video game? Like it just clicks with you and it's challenging enough to hold your interest but not too difficult as to get frustrating? This is a mental state called psychological flow, and it's been studied in work, sports, and all kinds of play including video games.

Game developers often design with flow in mind, and getting players to that state is usually seen as the halmark of good game design. It usually involves getting dialing in just the right amount of challenge, making sure players know what they need to do, giving them clear feedback, and a few other things. But recently some researchers have begun to take an interest in how group dynamics and collaborative (or competitive) situations within groups affects flow. Do the rules change when groups are involved?  This, along with psychological flow in general, will be the topic of this podcast episode, along with our expert Dr. Linda Kaye, a Senior Lecturer in the department of Psychology at Edge Hill University in the United Kingdom. She has studied flow in games and started probing into the topic of group flow.

My Patron supporters got this podcast days early. Support me on Patron to get early access next time. 

Info on this week's guest:

Audio credits

Facebook comments

Available when logged-in to Facebook and if Targeting Cookies are enabled