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Psychology of Video Games Podcast

Psychology of Video Games Podcast

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Examining how psychology explains why video games are made how they are and why gamers behave as we do.

On-Demand Episodes

Harassment of many types has been an issue that gamers and game developers have had to deal with for a long time now. In this episode my guest expert Wai Yen Tang talks about research that he and others have done on what leads to... more

I talk to someone who does research on gaming addiction about the concept in general, how hard it is to research it, and the APA's recent decision to (possibly, at some point in the future) include Internet Gaming Disorder as a real... more

Moral choice in video games is a concept that has been with us for decades now. Many games feature points where you must decide how your character reacts to moral dilemmas or decide which of two evils is the lesser. And even games... more

In this episode I talk to Dr. Jesse Fox about her research into how we identify with our video game avatars, how that affects how we play, and how it may affect what we take away from games. Specifically, we review a paper entitled "Playing... more

In this episode we explore what people like to collect virtual objects in video games, why they do it, and what game designers could do to make collections more fun to acquire and use. About this week's guest: The Play & Interactive... more

My guests on this episode are Dr. Chris Ferguson and Dr. Patrick Markey, the authors of the new book Moral Combat: Why the War on Violent Video Games is Wrong. We talk about why people tend to blame violent video games for all... more

Dr. Rachel Kowert returns to discuss her new book, A Parent's Guide to Video Games. We discuss her process for writing the book, who she thinks it benefits, and the questions and concerns that parents tend to have about the mental... more

Games are good for more than just simple fun. Some psychologists and therapists are using them to help people. In this episode I talk to some people who are using video games as part of therapy for kids and families and they... more

There's a substantial body of literature that identifies a triforce of motivation: Competence, Autonomy, and Mastery. That is, we're motivated to do something to the extent that we feel like we can get better at it, that we feel like we have... more

Turns out that doing science is hard. And doing science involving people is particularly tricky and comes with all kinds of caveats. And then doing research on humans involving something as diverse and personal as video game... more

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