Okay, so let's face it. Geekdom is at an all time high. What used to be an incredibly small counter culture of renegade gamers with high IQ's and low public acceptance which rallied in basements and shared their dreams of conquest, power and legendary deeds, have now become a target marketshare for numerous corporations. In less just about thirty years we have gone from lonely to legion!!!
New conventions are appearing every year and most of the already established ones are expanding. Geeks are pouring into every city in their cargo shorts, graphic Tee's, back packs and rule books in hand in record numbers. Cosplayers are showing up in every possible persona from the Flintstones all the way to dead alaskan painter Bob Ross. Everywhere you look, more and more Geeks are crawling from there preverbial holes and joining the world at large.
But at what cost? We are actually becoming such a large group that we are beginning to splinter into sub groups again and those groups are at times finding it hard to accept and share the spot light. Steampunkers, Tabletop War Gammers, Cardies, Boardies, Consolers, Cosplayers, RPG'ers, LARP'ers, MMO'ers, Trekkies, Jedi's, Vamps, Tramps and a 1000 others... when is to much to much and what does it mean to market a game or product to these numerous and varied groups. Tonight on the Wolf's Den we look at the expanding world of Geek and how much further we think it can go before we see it shatter and splinter into seperate cons, gatherings and events.
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