Do different generations learn differently? Various names are used to describe the generation born in the 1980s and 1990s. These include Generation Y, Millennials, Nexters, the Net Generation, and the Digital Generation. This is the generation presently being groomed to replace retiring baby boomers. Today's average college grads have spent less than 5,000 hours of their lives reading, but over 10,000 hours playing video games (not to mention 20,000 hours watching TV). Computer games, email, the Internet, cell phones and instant messaging are integral parts of their lives.
We will be talking with author Linda S Thompson of “Every Generation Needs a New Revolution” and examining the following questions: What similarities and differences exist in these different generations? What do we need to consider when designing instruction to address generational differences? What does existing research say about generational issues and instructional design?
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