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Episode 18: Interview with Jamie King co-founder of Rockstar Games

  • Broadcast in Video Games
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Jamie King is a legendary video game producer and creator of interactive entertainment. Born and educated in London, England, he started his game career at BMG Interactive before moving to New York in 1997 and joining Take Two Interactive Software.

During Jamie’s tenure at Take Two, he was a co-founder of Rockstar Games, and held the title of VP of Development for Rockstar and Director of Development for Take Two. Between 1997 and 2006, Jamie worked on the design, production and publishing of 80+ video games across all gaming platforms. Most notable games and franchises include Grand Theft Auto, Max Payne, Midnight Club, Bully, Warriors and Red Dead. As a co-founder of Rockstar Games, Jamie was awarded a group Bafta for his lifetime achievement in video games.

In 2007, Jamie raised financing for 4mm Games, acting as Chief Creative Officer, developing Def Jam Rapstar for consoles and Dog Show Friends for Facebook. In 2012, Jamie joined the gaming division of SA Studios Global, focusing on esports and brand integration into the gaming ecosystem. Specializing in strategy, tournament organizing and live stream production, Jamie worked with clients that included Machinima, Microsoft and Major League Soccer. Between 2016 and 2018, Jamie was Head of Studio at the Esports and Gaming Studio in the Microsoft Store, Flagship, Fifth Avenue, producing more than 300hrs of livestream esports competition. The Gamer Agency and the gaming division of SA Studios were acquired in 2018 by Engine Shop where Jamie is currently Head of Esports. Since joining Engine shop, the esports department has won a tempest eSports award for Best New Stream (eMLS), a Chief Marketer ProAward for Best Use of VR, (HRDVR) and a Sports Emmy nomination for Outstanding Digital Innovation (HRDVR)

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