Expensive Planetariumhttp://www.blogtalkradio.com/expensiveplanetariumExpensive Planetarium - Game Design in the Past, Present & Future. Hosted by independent developer Keith Burgun of Dinofarm Games.enCopyright Keith Burgun (C/O Blogtalkradio)Fri, 14 Jun 2019 22:30:00 GMTTue, 27 Jul 2010 03:00:00 GMTVideo GamesBlogTalkRadio Feed v2.0https://dasg7xwmldix6.cloudfront.net/hostpics/2bf11b9d-4a7a-43ce-ba2e-45ddd5a1c2e7_expensiveplanetariumpodcast.jpgExpensive Planetariumhttp://www.blogtalkradio.com/expensiveplanetariumExpensive Planetarium - Game Design in the Past, Present & Future. Hosted by independent developer Keith Burgun of Dinofarm Games.feeds@blogtalkradio.comBlogTalkRadio.comvideo games,critical,design,games,gaming,journalismExpensivePlanetariumnoExpensive Planetarium - Game Design in the Past, Present & Future. Hosted by independent developer Keith Burgun of Dinofarm Games.episodicWe Need Gaming Journalismhttp://www.blogtalkradio.com/expensiveplanetarium/2010/07/27/we-need-gaming-journalismVideo Gameshttp://www.blogtalkradio.com/expensiveplanetarium/2010/07/27/we-need-gaming-journalism/#commentshttp://www.blogtalkradio.com/expensiveplanetarium/2010/07/27/we-need-gaming-journalismTue, 27 Jul 2010 03:00:00 GMTWe Need Gaming JournalismIs the mainstream gaming journalism industry really doing journalism at all? Just how blurry is the line between "review site" and "catalog"? In this episode, I take an in-depth look at the major websites, rating conventions, and the games themselves, and ask the question: how does modern gaming journalism help us?00:30:00ExpensivePlanetariumnogaming,journalism,critical,games,designIs the mainstream gaming journalism industry really doing journalism at all? Just how blurry is the line between "review site" and "catalog"? In this episode,