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Re-recording and rebroadcasting of the first episode since the sound quality was so poor. Tips for creating your character and getting started in World of Warcraft. Expanded show to extend 30 minutes this time. Choosing your class, race, gear, and hints for quick gold while starting out in World of Warcraft.
Joining Justin Vacula and Karla Porter for a special Sunday episode of Brave Hero Radio will be members and officers of the World of Warcraft guild <Resurrected> -- a late-night semi-hardcore raiding guild which was ranked #169 in the US in the last tier of content -- on the US-Sargeras server. <Resurrected> is currently steadily progressing on new content in the Throne of Thunder. Justin is a core raider in the guild playing his shaman Lyvv.How does religion or atheism manifest itself, if at all, in the World of Warcraft? Do players bring their religious beliefs or lackthereof to a massively multiplayer online game? How does gender play a role, if at all, in semi-hardcore online gaming? What draws people (and keeps them playing) World of Warcraft? These topics and more will be explored on this show.More information about <Resurrected> can be found on their guild website. Skilled and experienced players are always welcome to apply...and callers -- no matter their viewpoints -- are always welcome to call in the show!Brave Hero Radio depends on support from its listeners. Please donate.Thanks to memewar.net for providing the opening music.
Ray Lai is a concept illustrator and prop designer working in the film industry with a special knack for and love of sci-fi and fantasy projects. He has worked on many features films such as Neill Blomkamp's Elysium, Joseph Kosinski's TRON Legacy, José Padiha's Robocop, Zack Snyder's Watchmen, Catherine Hardwicke's Red Riding Hood, Miguel Sapochnik's Repo Men, both Fantastic Four films, X-Men 2 and X-Men 3, Night at the Museum 1, 2 and 3, Underworld Awakening, Underworld Evolution, The A-Team, The Core, Thirteen Ghosts, I Spy and I Robot. And the upcoming features, Duncan Jones's Warcraft, Sergey Bodrov's Seventh Son, Sam Taylor-Johnson's Fifty Shades of Grey and Chris Wedge's Monster Trucks. Has also designed key props for Cabin in the Woods, Mission Impossible 4, Percy Jackson 1 and 2. Ray is a big fan of practical visual effects and miniatures. His approach to designing props is not unlike an industrial designer, except that his designs might exist in a future world or a fantasy world. You can email your questions to email@example.com or follow us on Twitter @123Film
I was born in New Jersey and raised in Puerto Rico. I was the writer of the local comic book titled Changuy, working alongside David Alvarez (artist) and Reynaldo Leon (animator). Relocated to Texas and have been residing here for the last 15 years within the Houston and Austin area. I have an MFA in Creative Writing at Full Sail University, and my thesis script, The Devil Himself, was a finalist at Shriekfest 2014. I’m currently working on my new fantasy/horror screenplay, Knights of the Valiant Heart.
Work experiences includes Blizzard Entertainment, Customer Service Department during the releases of Starcraft 2, World of Warcraft: Cataclysm, Diablo 3, and World of Warcraft: Mist of Pandaria.
in Video Games
With Valentine's Day coming up, GCR wants to discuss one of your true loves -- gaming. Of course, it's unlikely you're buying your long-term love (the Dreamcast) roses or your new sweetheart (the PS4) a box of chocolates. However, if your significant other is a gamer, you might be settling in for a raid in World of Warcraft or a few rounds of Halo after a romantic dinner with your Valentine.
Tune in this week as we discuss gamer romance. Last year, we courted the ideas of meeting significant others in games, introducing partners to the gaming world, and the "wet blanket" effect of dragging an unwilling participant into a game. This year, we'll revisit and add to some of these topics, as well as continuing to discuss relationships created within games (in character) and the impact of those relationships outside of the game.
Have you ever dreamed of writing? Join Kelly as she interviews Dr. Christopher Harz all about how to use your dreams as inspiration for writing today on The D-Spot.
Dr. Christopher Harz worked in research at the RAND Corporation, the military think tank in Santa Monica, on national defense problems including communications, advanced weapons, combat robots, and UAVs. He also worked for DARPA, the Defense Advanced Research Projects Agency, on virtual reality and simulations, including the very first MMOG, Massively Multiplayer Online Game, which cost $240 million, and developed the technology for today's World of Warcraft and other videogames.
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