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Life Lessons on Obesity with US kids through Virtual Reality Sugar Goggles

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Virtual reality (VR) has been one of the biggest trends to watch in recent months.  Now, a virtual reality game called “Sugar Goggles,” is one of the first attempts to help educate people about the impacts of certain foods and help them retrain their eating habits. The idea is to see how their bodies respond to various foods, in an effort to change and improve the way they eat. 

A new national Sugar Gap study reveals a large nutrition knowledge gap among Americans. The study gives America an “F” on a nutrition report card. The report shows consumers have little understanding of what comprises healthy and nutritious foods and how the body responds to various foods. 

While a person can’t see certain sugars, their body can, and the “hidden sugar effect” has had an impact on the skyrocketing rates of obesity and diabetes in America. 38% of U.S. adults and 17% of teenagers have been labeled as obese,

The VR experience is part of a year-long education effort with HealthCorps (a non-profit organization that responds to the obesity crisis through school-based health education) and Atkins Nutritionals, Inc.  It will give high school students a hands-on learning experience about the foods they eat. In addition, the low-carb lifestyle brand and Eat This, Not That!, .

Scott Parker, discusses the Sugar Gap Study and the initiatives to help Americans make smarter eating decisions. He’ll also explain how the virtual reality game can help Americans change the way they eat.

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