Gamification Talk Radiohttp://www.blogtalkradio.com/gamificationtalkradioNEW LINK: http://bit.ly/GamificationRadio Join Monica each week and learn how to Level Up! your training and development program with this cutting-edge strategy to motivate and engage employees. Her platinum level guests include, gamification gurus, platform providers, and end users who will give you tips, tools, and techniques to add immediately to your leadership toolbox. Put Gamification to work for you! enCopyright Monica Cornetti (C/O Blogtalkradio)Sun, 16 Jun 2019 04:00:00 GMTSat, 02 May 2015 16:00:00 GMTBusinessBlogTalkRadio Feed v2.0https://dasg7xwmldix6.cloudfront.net/hostpics/7f2aa91a-96d1-4db6-ac89-0182db08f967_latalklive1.jpgGamification Talk Radiohttp://www.blogtalkradio.com/gamificationtalkradioNEW LINK: http://bit.ly/GamificationRadio Join Monica each week and learn how to Level Up! your training and development program with this cutting-edge strategy to motivate and engage employees. Her platinum level guests include, gamification gurus, platform providers, and end users who will give you tips, tools, and techniques to add immediately to your leadership toolbox. Put Gamification to work for you! feeds@blogtalkradio.comBlogTalkRadio.comgamification,podcast,employee engagement,elearning,training,libsynGamification Talk RadionoNEW LINK - http://bit.ly/GamificationRadioepisodicMonica Cornetti - 6 Keys to Successfully Gamify Your Next Webinarhttp://www.blogtalkradio.com/gamificationtalkradio/2015/05/02/monica-cornetti--6-keys-to-successfully-gamify-your-next-webinarBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/05/02/monica-cornetti--6-keys-to-successfully-gamify-your-next-webinar/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/05/02/monica-cornetti--6-keys-to-successfully-gamify-your-next-webinarSat, 02 May 2015 16:00:00 GMTMonica Cornetti - 6 Keys to Successfully Gamify Your Next WebinarBy now you've probably heard about gamification for corporate learning, but how do you take the elements of gamification and make them a reality within your organization? This week on Gamification Talk Radio, Monica will share with practical low-tech elements for gamification, real-life examples, nifty tips, and a step-by-step approach for implementing gamification concepts in your next webinar. You can gamify your content, and you don’t have to have a high tech platform to do it. Remember, gamification does NOT equal technology… it is really a way of thinking about the development and delivery of your training programs. About your Host:  A gamification speaker and designer, Monica Cornetti is rated as the #1 Gamification Guru in the world by UK-based Leaderboarded. She hosts a weekly Gamification Talk Radio program, and is author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification techniques that can be used within the framework of corporate talent development. Connect with Monica Twitter @monicacornetti. Website: www.monicacornetti.com and www.sententiagames.com 00:31:00Gamification Talk Radionogamification gurus,gamification,gamification speakers,webinars,corporate trainingBy now you've probably heard about gamification for corporate learning, but how do you take the elements of gamification and make them a reality within your orgThiagi - Games and Gamification Part 2http://www.blogtalkradio.com/gamificationtalkradio/2015/04/25/thiagi--games-and-gamification-part-2Businesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/04/25/thiagi--games-and-gamification-part-2/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/04/25/thiagi--games-and-gamification-part-2Sat, 25 Apr 2015 16:00:00 GMTThiagi - Games and Gamification Part 2This week Thiagi and Monica continue their discussion on how to: Avoid confusion and misunderstanding when talking about games and gamification to your clients and participants.Confidently differentiate between games and gamification and among different types of games and different types of gamification.Specify different elements of games and different elements of gamification. Select the most appropriate elements to achieve a specific goal.Clearly compare and contrast game design and gamification design. Identify the important similarities and differences between these two strategies. Listen in and join Monica in taking the Thiagi Jolt Challenge of the Day About Thiagi:  Dr. Sivasailam (Thiagi) Thiagarajan was born in Chennai, India and has lived most of his life in Bloomington, Indiana. An expert in the area of game design, Thiagi has designed more than 400 training games and simulation and has written 40 books on the subject. He has conducted workshops on interactive training in 25 different countries around the world. Connect with Thiage - www.thiagi.com, @thiagi About Your Host: A gamification speaker and designer, Monica Cornetti is rated as the #1 Gamification Guru in the world by UK-based Leaderboarded. Monica’s niche is gamification techniques that can be used within the corporate talent development environment. Connect with Monica @monicacornetti. www.monicacornetti.com and www.sententiagames.com 00:32:00Gamification Talk Radionogamification,gamification gurus,motivational speakers,interactive training,active learningThis week Thiagi and Monica continue their discussion on how to: Avoid confusion and misunderstanding when talking about games and gamification to your clientsThiagi - Games and Gamification: Unraveling the Terminologyhttp://www.blogtalkradio.com/gamificationtalkradio/2015/04/18/thiagi--games-and-gamification-unraveling-the-terminologyBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/04/18/thiagi--games-and-gamification-unraveling-the-terminology/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/04/18/thiagi--games-and-gamification-unraveling-the-terminologySat, 18 Apr 2015 16:00:00 GMTThiagi - Games and Gamification: Unraveling the TerminologyMost people are confused about different terms associated with games and gamification. If you are one of them, you are likely to confuse your clients, participants, and audience members. Untangle the terminology so you can clearly communicate what you do and what you can do for others. This week Thiagi and Monica will discuss how to: Avoid confusion and misunderstanding when talking about games and gamification to your clients and participants.Confidently differentiate between games and gamification and among different types of games and different types of gamification.Specify different elements of games and different elements of gamification. Select the most appropriate elements to achieve a specific goal.Clearly compare and contrast game design and gamification design. Identify the important similarities and differences between these two strategies. About Thiagi:  Dr. Sivasailam (Thiagi) Thiagarajan was born in Chennai, India and has lived most of his life in Bloomington, Indiana. An expert in the area of game design, Thiagi has designed more than 400 training games and simulation and has written 40 books on the subject. He has conducted workshops on interactive training in 25 different countries around the world. Connect with Thiage - www.thiagi.com, @thiagi About Your Host: A gamification speaker and designer, Monica Cornetti is rated as the #1 Gamification Guru in the world by UK-based Leaderboarded. Monica’s niche is gamification techniques that can be used within the corporate talent development environment. Connect with Monica @monicacornetti. www.monicacornetti.com and www.sententiagames.com 00:34:00Gamification Talk Radionogamification,gamification gurus,Games,gamification speakers,activie trainingMost people are confused about different terms associated with games and gamification. If you are one of them, you are likely to confuse your clients, participaMonica Cornetti - We All Have a Story to Tell... What's Yours?http://www.blogtalkradio.com/gamificationtalkradio/2015/04/11/monica-cornetti--we-all-have-a-story-to-tell-whats-yoursBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/04/11/monica-cornetti--we-all-have-a-story-to-tell-whats-yours/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/04/11/monica-cornetti--we-all-have-a-story-to-tell-whats-yoursSat, 11 Apr 2015 16:00:00 GMTMonica Cornetti - We All Have a Story to Tell... What's Yours?The gamification of learning is more than just building games into learning. It is a systematic process of using strategies that are based on the principles of good game design. A well-designed and well-implemented training and development program promotes engagement, meaning, mastery, and autonomy. And that is what this program is about today – Training should not be just about delivering facts. Studies show that learners comprehend and retain more through stories. Storytelling in training allows us to connect to the learner on an emotional level. You don’t have to start with a blank page. Use one of the story writing models in the The Gamification Starter Kit - Level 2 is a FREE Sample Lesson, a public domain story, or try Rory’s Story Cubes for a whole new twist on story writing. About Your Host:  A gamification speaker and designer, Monica Cornetti is rated as the #1 Gamification Guru in the world by UK-based Leaderboarded. Monica’s niche is gamification techniques that can be used within the corporate talent development environment. Connect with Monica Twitter @monicacornetti. Website: www.monicacornetti.com and www.sententiagames.com 00:27:00Gamification Talk Radionogamification,learning,instructional design,corporate training,talent developmentThe gamification of learning is more than just building games into learning. It is a systematic process of using strategies that are based on the principles ofDutch Driver Open Mic part2 - Motivation, Mastery, and Manipulationhttp://www.blogtalkradio.com/gamificationtalkradio/2015/04/04/dutch-driver-open-mic-part2--motivation-mastery-and-manipulationBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/04/04/dutch-driver-open-mic-part2--motivation-mastery-and-manipulation/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/04/04/dutch-driver-open-mic-part2--motivation-mastery-and-manipulationSat, 04 Apr 2015 16:00:00 GMTDutch Driver Open Mic part2 - Motivation, Mastery, and ManipulationPart 2 of a casual open mic session. Dutch turns the tables on Monica and interviews her about gamification. In this session we discuss: The value of Gamification Hub – an online community of international gamification enthusiastsProgress as a part of MasterySAPS – Status, Access, Power, StuffExtrinsic vs. Intrinsic MotivationCreating habits vs. manipulation It’s casual, it’s unedited, it’s FUN! About Dutch Driver: Dutch's 15+ years in organization development embraces a broad-reach of sectors; chiefly in Aerospace, the Federal government, Healthcare, Higher Education and non-profits. He is a NASA certified Lean Six Sigma Black Belt, a Certified Scrum Master in the Agile project management process, certified at Master Level III in Gamification, and certified Myers-Briggs Type Indicator provider. He holds a B.A. degree from McMurry University and a M.A. degree from Texas A&M University. About your host:  A gamification speaker and designer, Monica Cornetti is rated as the #1 Gamification Guru in the world by UK-based Leaderboarded. She hosts a weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification techniques that can be used within the corporate talent development environment. Connect with Monica Twitter @monicacornetti. Website: www.monicacornetti.com and www.sententiagames.com 00:32:00Gamification Talk Radionogamification,gamification gurus,gamification speakers,mastery,motivationPart 2 of a casual open mic session. Dutch turns the tables on Monica and interviews her about gamification. In this session we discuss: The value of GamificatiDutch Driver - Open Mic - Gamification and the 2020 Workforcehttp://www.blogtalkradio.com/gamificationtalkradio/2015/03/28/dutch-driver--open-mic--gamification-and-the-2020-workforceBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/03/28/dutch-driver--open-mic--gamification-and-the-2020-workforce/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/03/28/dutch-driver--open-mic--gamification-and-the-2020-workforceSat, 28 Mar 2015 16:00:00 GMTDutch Driver - Open Mic - Gamification and the 2020 WorkforceA casual open mic session where Dutch turns the tables on Monica and interviews her about gamification and the 2020 workforce. About Dutch Driver: Dutch's 15+ years in organization development embraces a broad-reach of sectors; chiefly in Aerospace, the Federal government, Healthcare, Higher Education and non-profits. He is a NASA certified Lean Six Sigma Black Belt, a Certified Scrum Master in the Agile project management process, certified at Master Level III in Gamification, and certified Myers-Briggs Type Indicator provider. He holds a B.A. degree from McMurry University and a M.A. degree from Texas A&M University. About your host:  A gamification speaker and designer, Monica Cornetti is rated as the #1 Gamification Guru in the world by UK-based Leaderboarded. She hosts a weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification techniques that can be used within the corporate talent development environment. Connect with Monica Twitter @monicacornetti. Website: www.monicacornetti.com and www.sententiagames.com   00:33:00Gamification Talk Radionogamification,gamification gurus,gamification speakers,millennials,2020 workforceA casual open mic session where Dutch turns the tables on Monica and interviews her about gamification and the 2020 workforce. About Dutch Driver: Dutch's 15+An Coppens - Using Gamification to Create Immersive Learning Communitieshttp://www.blogtalkradio.com/gamificationtalkradio/2015/03/21/an-coppens--using-gamification-to-create-immersive-learning-communitiesBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/03/21/an-coppens--using-gamification-to-create-immersive-learning-communities/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/03/21/an-coppens--using-gamification-to-create-immersive-learning-communitiesSat, 21 Mar 2015 16:00:00 GMTAn Coppens - Using Gamification to Create Immersive Learning CommunitiesLearning communities—when done well—create a collaborative environment where learners thrive, contributors do their best work, and fosters learning that can be applied to tackle complex real-world issues. This week my guest, Gamification Guru An Coppens, and I delve into how to create a Gamified Learning Community and that advances these types of immersive experiences. With an extensive background in eLearning, An has earned a reputation for bringing solid gamification strategy and fun to create more enriching learning experiences. Today you’ll learn how to stretch your thinking about the value of adding a Learning Community into your organization’s talent development plan. About An Coppens:  An Coppens is the Chief Game Changer at Gamification Nation Ltd, where the vision is to make business and learning more fun and engaging. She is an award winning business coach, learning & development professional, author and speaker. An offers gamification design services and online learning programs designed to encourage winning behaviors and improve business results in sales, recruitment, learning and productivity. Connect with An at:  www.gamificationnation.com About your host:  A gamification speaker and designer, Monica Cornetti is rated as the #1 Gamification Guru in the world by UK-based Leaderboarded. She hosts a weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification techniques that can be used within the corporate talent development environment. Connect with Monica Twitter @monicacornetti. Website: www.monicacornetti.com 00:32:00Gamification Talk Radionogamification,gamification gurus,gamification guru,gamification speakers,gamification speakerLearning communities—when done well—create a collaborative environment where learners thrive, contributors do their best work, and fosters learning that can beFunifier - A Different View of Gamificationhttp://www.blogtalkradio.com/gamificationtalkradio/2015/03/07/funifier--a-different-view-of-gamificationBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/03/07/funifier--a-different-view-of-gamification/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/03/07/funifier--a-different-view-of-gamificationSat, 07 Mar 2015 17:00:00 GMTFunifier - A Different View of GamificationWith special guest Igor Radic - CEO and VP of Funifier.com For someone new to the industry, the concept of Gamification can be hard to grasp let alone implement. In an era where bringing a product/solution to market quickly is key to winning new customers, what does it take for a newbie to gamify their enterprise or e-commerce site? Funifier is taking it back to the basics – Their platform is built on the question: Why can't the implementation of Gamification projects be simple and straight forward? The focus of Funifier is to bring back the fun and common sense in gamification platform integration. About Igor Radic: A senior operations strategist with 15+ years in various industries that include project management, sales, and system integrations. Igor has lead large teams to attain company goals and organic growth through the use of game mechanics and incentive programs. He’s got an international perspective, born in Ex-Yugoslavia, he attended university in Montreal, and has traveled extensively. Connect with Igor on Twitter @TheFunifier or the company website www.funifier.com About your host:  A gamification speaker and designer, Monica Cornetti is rated as the #1 Gamification Guru in the world by UK-based Leaderboarded. She hosts a weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification techniques that can be used within the corporate talent development environment. Connect with Monica on Twitter @monicacornetti or her website www.monicacornetti.com/gamification 00:30:00Gamification Talk Radionogamification,funifier,enterprise gamification,gamification gurus,gamification speakersWith special guest Igor Radic - CEO and VP of Funifier.com For someone new to the industry, the concept of Gamification can be hard to grasp let alone implemenWhat is Gamification and Why Should L&D Professionals Use It?http://www.blogtalkradio.com/gamificationtalkradio/2015/02/28/what-is-gamification-and-why-should-ld-professionals-use-itBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/02/28/what-is-gamification-and-why-should-ld-professionals-use-it/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/02/28/what-is-gamification-and-why-should-ld-professionals-use-itSat, 28 Feb 2015 17:00:00 GMTWhat is Gamification and Why Should L&D Professionals Use It?The experts agree that opportunities in L&D to apply gamification are only growing, and more opportunities translate into higher pay. Trends project a continued employee engagement crisis, the arrival of Generation Z, the swell of Millennials, the departure of Boomers, and a greater emphasis placed on data and analytics. Simply defined, gamification uses game mechanics and rewards for non-game applications in order to increase engagement and loyalty, solve problems, change behaviors, and achieve business objectives. Gamification is an important and powerful strategy for influencing and motivating people. The exciting news is although Gamification is a NEW addition to an instructional designer’s toolkit, it won’t be a steep learning curve for most learning and development professionals, because you have been using many of the techniques for years. Gamification does NOT mean making a computer or a video game, and expecting it to motivate people … it means taking the concepts around games and using them in an authentic way to drive the behavior you want to get. This week let's go back to the basics and learn why Gamification works, in what context it is most effective, and why you as an L&D Professional should consider using it in your instructional design and delivery in 2015. Learn more about earning a Gamification Certificate for L&D Professionals at www.sententiagames.com About Your Host:  A gamification speaker and designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:26:00Gamification Talk Radionogamificaiton,gamification gurus,gamification speakers,motivational speakers,Learning by doingThe experts agree that opportunities in L&D to apply gamification are only growing, and more opportunities translate into higher pay. Trends project a continuedJohn Chen - Conference Gamification – Meetings Meets Games!http://www.blogtalkradio.com/gamificationtalkradio/2015/02/21/john-chen--conference-gamification-meetings-meets-gamesBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/02/21/john-chen--conference-gamification-meetings-meets-games/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/02/21/john-chen--conference-gamification-meetings-meets-gamesSat, 21 Feb 2015 17:00:00 GMTJohn Chen - Conference Gamification – Meetings Meets Games!With Special Guest – John Chen of geoteaming.com Have you ever been tasked to plan a corporate or association meeting – and you struggled with how to get engagement from your attendees at meetings? Are you tired of the same old thing and wondering how to get a younger audience interested – to attract and retain millennials and gamer profiles to your event? John is pulling back the curtain to share with us his 17 years of corporate team building and his past 4 years of Conference Gamification experiences – so you’ll be ready to dive in to using gamification to improve networking, education and engagement for conferences from 200 to over 3,000! About John Chen:  The CEO of Geoteaming, John is a Digital Team Building Expert. The Wiley author of 50 Digital Team Building Games, John has completed over 1,110 team building events with over 100,000 clients, and has earned the Puget Sound Business Journal’s Top 40 Entrepreneur under the Age of 40 Award, the Better Business Bureau’s Innovative Practices Award, Meeting Professionals International’s Supplier of the Year and Training Magazine’s Top Young Trainer. Connect with John (@bigkid) www.geoteaming.com NASAGA - www.nasaga.org About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:31:00Gamification Talk RadionoNASAGA,gamification,geoteambuing,corporate training,mpiWith Special Guest – John Chen of geoteaming.com Have you ever been tasked to plan a corporate or association meeting – and you struggled with how to get engagDr. Katrina Firlik- Gamification: Motivating Patients to Stick with Medicationshttp://www.blogtalkradio.com/gamificationtalkradio/2015/02/14/dr-katrina-firlik-gamification-motivating-patients-to-stick-with-medicationsBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/02/14/dr-katrina-firlik-gamification-motivating-patients-to-stick-with-medications/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/02/14/dr-katrina-firlik-gamification-motivating-patients-to-stick-with-medicationsSat, 14 Feb 2015 17:00:00 GMTDr. Katrina Firlik- Gamification: Motivating Patients to Stick with MedicationsWith special guest - Dr. Katrina Firlik of HealthPrize. Failure to stick with important medications for chronic conditions is a serious problem across the globe. In the US alone, it costs an estimated $290 billion in otherwise avoidable medical spending due to complications that could have been avoided had patients continued with their medication as prescribed. Long felt to be a problem of forgetfulness or cost, it is increasingly clear that human psychology is largely to blame. Our natural human “present bias,” (preference for short-term over long-term rewards), makes it difficult to take medications that come with no short-term benefits, which is the case for most chronic medications. Gamification and immediate rewards can help to motivate patients to stick with important prescribed medications, and fits the trend of enhancing the patient experience in healthcare. About Dr. Katrina Firlik:  Co-founder and chief medical officer of HealthPrize Technologies. Prior to founding HealthPrize, Katrina was a neurosurgeon in private practice at Greenwich Hospital in Connecticut, and on the clinical faculty at Yale University School of Medicine. In addition to scientific publications, Katrina is the author of Another Day in the Frontal Lobe: A Brain Surgeon Exposes Life on the Inside. Connect with Dr. Katrina Firlik (@KatrinaFirlik) www.healthprize.com. About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:31:00Gamification Talk Radionohealthcare,patient experience,pharmaceutical,pharmaceuticals,gamificationWith special guest - Dr. Katrina Firlik of HealthPrize. Failure to stick with important medications for chronic conditions is a serious problem across the globJordan Fladell - What You Should Know About Learning in the Mobile Erahttp://www.blogtalkradio.com/gamificationtalkradio/2015/02/07/jordan-fladell--what-you-should-know-about-learning-in-the-mobile-eraBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/02/07/jordan-fladell--what-you-should-know-about-learning-in-the-mobile-era/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/02/07/jordan-fladell--what-you-should-know-about-learning-in-the-mobile-eraSat, 07 Feb 2015 17:00:00 GMTJordan Fladell - What You Should Know About Learning in the Mobile EraWith special guest Jordan Fladell, EVP and Co-Founder of mLevel (www.mlevel.com) Today we’re going to explore mobile learning. As I’ve worked on gamification strategies for organizations that plan to use mobile devices in the delivery of the content – I've learned that mobile learning is so much more than just reformatting our eLearning on a mobile device. Jordan is going to help us understand how to:  know what belongs where, understand user behaviors on mobile devices, handle our design approach, map our plan to track mobile... and more! It’s going to be great! About Jordan Fladell:  EVP and Co-Founder of mLevel, the world’s first casual learning platform designed for the enterpise. He brings a unique viewpoint to the learning world as for the past twenty years Jordan has been delivering and educating corporations on disruptive technologies witnessing firsthand the engagement challenge companies face today. The excitement and passion for helping companies successfully drive advancement via education is what Jordan brings to the table each and every day. Connect with Jordan on Twitter @mlevellearning and his website:  www.mlevel.com About Your Host:  A gamification speaker and designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. Monica writes The Gamification Report blog, and is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used within the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:34:00Gamification Talk Radionomobile,elearning,moblie learning,instructional design,2020 workforceWith special guest Jordan Fladell, EVP and Co-Founder of mLevel (www.mlevel.com) Today we’re going to explore mobile learning. As I’ve worked on gamification sGal Rimon - The Evolution of Gamification and Employee Motivationhttp://www.blogtalkradio.com/gamificationtalkradio/2015/01/31/gal-rimon--the-evolution-of-gamification-and-employee-motivationBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/01/31/gal-rimon--the-evolution-of-gamification-and-employee-motivation/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/01/31/gal-rimon--the-evolution-of-gamification-and-employee-motivationSat, 31 Jan 2015 17:00:00 GMTGal Rimon - The Evolution of Gamification and Employee MotivationWith special guest Gal Rimon of www.gameffective.com Enterprise gamification is evolving, influenced by changes to performance management methodologies, the concept of fitbit and the quantified self, a deeper understanding of employee motivation and the use of game narratives. On today's program Gal and Monica will explore how gamification is: Becoming the new corporate performance managementUsed to appeal to the people below the top 10 percentiles on your leaderboardCreating new concepts of performance management and transparency -- the quantified selfApplied in complex scenarios of skill acquisition and training About Gal Rimon:  The founder and CEO of GamEffective, a next-generation gamification company. GamEffective offers solutions for sales, customer service, and on-boarding, offering clear calls to action, rich game narratives, and cross platform integration. Prior to founding GamEffective Gal served as Chief Executive Officer of Ness-Gilon Global and Chief Executive Officer of Synergy at Gilon Business Insight Ltd, a Business Intelligence Provider. Connect with Gal at @gameffective and @galrimon on Twitter. About Your Host:  A gamification speaker and designer, Monica Cornetti is rated as a #1 Gamification Guru in the World by UK-Based Leaderboarded. Founder and CEO of SententiaGames.com, a global consortium of gamification professionals that offers a Gamification Certification for HR and L&D professionals. Monica is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:34:00Gamification Talk Radionogamification,employee motivation,performance management,enterprise,gamification speakersWith special guest Gal Rimon of www.gameffective.com Enterprise gamification is evolving, influenced by changes to performance management methodologies, the coJoshua Roberts - How to Take Advantage of Video Games in The World of Learninghttp://www.blogtalkradio.com/gamificationtalkradio/2015/01/24/joshua-roberts--how-to-take-advantage-of-video-games-in-the-world-of-learningBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/01/24/joshua-roberts--how-to-take-advantage-of-video-games-in-the-world-of-learning/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/01/24/joshua-roberts--how-to-take-advantage-of-video-games-in-the-world-of-learningSat, 24 Jan 2015 17:00:00 GMTJoshua Roberts - How to Take Advantage of Video Games in The World of LearningWith special guest Joshua Roberts of gamingintraining.wordpress.com How to take advantage of video games in the world of learning looks at the best aspects of video games and how we can apply that information in Instructional Design and E-Learning development. This short interview will give you creative inspiration from some popular video games and dissect the instructional theories the game developers use to portray information to the player. In this interview the focus will be on creating powerful and engaging scenario based learning and systems training. About Joshua Roberts: Joshua is an experienced Instructional Designer who focuses on gamification methods and video game theories for application in learning. There have been a number of large international corporate companies Joshua has worked with to implement his approach - all of which have had huge success in engagement numbers. Joshua is also a key speaker at gamification and E-Learning events in the UK where his reputation continues to grow. The deconstruction of video game theory provides the background to his blog and is a useful resource for Instructional Designers and E-Learning developers. Connect with Josh at @GamingTraining on Twitter and his blog https://gamingintraining.wordpress.com About Your Host:  A gamification keynote speaker and designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used within the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:30:00Gamification Talk Radionogamification,gamification gurus,gamification speakers,eLearning,instructional designWith special guest Joshua Roberts of gamingintraining.wordpress.com How to take advantage of video games in the world of learning looks at the best aspects ofGamification Design: Don’t Get Lost in Muddy Business Objectiveshttp://www.blogtalkradio.com/gamificationtalkradio/2015/01/17/gamification-design-dont-get-lost-in-muddy-business-objectivesBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/01/17/gamification-design-dont-get-lost-in-muddy-business-objectives/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/01/17/gamification-design-dont-get-lost-in-muddy-business-objectivesSat, 17 Jan 2015 17:00:00 GMTGamification Design: Don’t Get Lost in Muddy Business ObjectivesDesign of a winning gamification project is FUN and a lot of hard work. When done incorrectly, you can actually negatively impact your workers. Instead of asking, “How can we leverage gamification in our organization?” begin with clearly defined business objectives and an analysis of the suitability of gamification to achieve those business objectives. Gamification certainly has many benefits. When done well it can increase productivity, strengthen teams, motivate employees to achieve goals, create fun and enjoyment, inspire friendly competition and increase engagement. Forward thinking organizations who understand the power of gamification to increase engagement are quickly learning how to leverage that power to achieve their business objectives. About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:30:00Gamification Talk Radionogamification speakers,gamification,gamification gurus,gamification design,employee engagementDesign of a winning gamification project is FUN and a lot of hard work. When done incorrectly, you can actually negatively impact your workers. Instead of askiKnowing vs. Doing - When Training is NOT the Answerhttp://www.blogtalkradio.com/gamificationtalkradio/2015/01/10/knowing-vs-doing--when-training-is-not-the-answerBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/01/10/knowing-vs-doing--when-training-is-not-the-answer/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/01/10/knowing-vs-doing--when-training-is-not-the-answerSat, 10 Jan 2015 17:00:00 GMTKnowing vs. Doing - When Training is NOT the AnswerWith special guest, Jonathan Peters, PhD Training isn’t always the answer – and yet we offer training solutions for problems that we know are not training related. There are many reasons why people don’t take action. The question to ask, “Is this a Can’t or a Won’t?” Basically, there are two types of motivators that cause people to take action – extrinsic and intrinsic. In successful gamification, extrinsic and intrinsic motivators are not polar opposites, but instead, they are co-dependent on each other. Today, gain insight into how to make sure the target audience has what it takes before you start designing any type of training program. About Jonathan Peters, PhD: An international speaker and writer, Jonathan has spoken before audiences from Melbourne, Australia to Augusta, Maine. His specialty is marketing and customer experience, helping audiences improve identify what motivates their customers and learn how to speak toward those motivators. Jonathan has authored four books, including Cavemen Can’t Market, the first the Caveman Trilogy and has also ghostwritten 37 non-fiction books. An adjunct professor at the University of Nevada, Las Vegas, he instructs senior-level business majors. Connect with Jonathan (@jpetersphd) www.jonathanpetersphd.com. About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:30:00Gamification Talk Radionogamification,gamification gurus,gamification design,instructional design,reiss profileWith special guest, Jonathan Peters, PhD Training isn’t always the answer – and yet we offer training solutions for problems that we know are not training relaIt's Story Time - Create an Epic Adventurehttp://www.blogtalkradio.com/gamificationtalkradio/2015/01/03/its-story-time--create-an-epic-adventureBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2015/01/03/its-story-time--create-an-epic-adventure/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2015/01/03/its-story-time--create-an-epic-adventureSat, 03 Jan 2015 17:00:00 GMTIt's Story Time - Create an Epic AdventureToday we’ll explore the power of adding story elements to your instructional design to leverage creativity and engagement. We’ll investigate how to: Frame and wrap your quest in a spellbinding storyAccess public domain stories to find characters that you can use to build your storylineExperience different story tools to help youWeave analogies and stories to make the training stickable – so that players remember facts and transfer skills to real world scenariosCreate a narrative thread that pulls through the entire gameCraft a compelling storyline using the 4 elements of a story:  characters, plot, conflict, and resolution Giving your team a rational argument for increasing profits, backed up with all sorts of numbers, is liable to put them to sleep. If, on the other hand, you link your efforts to an epic adventure – destroying the aliens, beating back the zombies, or even solving the unsolvable mystery… they’re far more likely to remember – and act – upon what you’re saying. Our minds remember stories, especially stories with emotions attached, much better than they remember lists, or even ideas. Build your gamification quest around a compelling and engaging storyline. About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:26:00Gamification Talk Radionogamification,gamification guru,gamification gurus,gamification speakers,story tellingToday we’ll explore the power of adding story elements to your instructional design to leverage creativity and engagement. We’ll investigate how to: Frame andDr. Howard Green - The Gamification of Dermatology for Skin Photo Identificationhttp://www.blogtalkradio.com/gamificationtalkradio/2014/12/27/dr-howard-green--the-gamification-of-dermatology-for-skin-photo-identificationBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/12/27/dr-howard-green--the-gamification-of-dermatology-for-skin-photo-identification/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/12/27/dr-howard-green--the-gamification-of-dermatology-for-skin-photo-identificationSat, 27 Dec 2014 17:00:00 GMTDr. Howard Green - The Gamification of Dermatology for Skin Photo IdentificationThis week Monica welcomes one of America's top doctors, Dr. Howard Green. Mobile apps are an integral part of most of our lives and and their use in the workplace as well as in our personal lives is growing. In this fasinating segment we'll explore SkinPhotoTextMatch - a medical information technology company currently focused in the field of Dermatology. The company has recently launched the world’s first cooperative apps to use gamified collective intelligence to provide professionally guided medical search service to the consumer - Skinstamatic, Dermgrandrounds, and Wikiskinatlas. About Dr. Green:  CEO and Founder Dr. Howard Green graduated from the George Washington University and obtained his medical degree from the Boston University School of Medicine. He completed residency training in dermatology at Harvard Medical School, and was certified by American Board of Dermatology. Dr. Green has published numerous scientific papers and holds several medical patents. For the last 17 years, he has been selected by his peers and Castle Connolly Medical, LTD as one of America's Top Doctors. Connect with Dr. Green www.skinphototextmatch.com. On Linkedin - linkedin.com/in/dermhag About Your Host::  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:30:00Gamification Talk Radionogamification,gamification gurus,gamification speakers,dermatology,skinphototextThis week Monica welcomes one of America's top doctors, Dr. Howard Green. Mobile apps are an integral part of most of our lives and and their use in the workplManuel Pimenta - From Zero-to-Non-Formal-Teacherhttp://www.blogtalkradio.com/gamificationtalkradio/2014/12/20/manuel-pimenta--from-zero-to-non-formal-teacherBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/12/20/manuel-pimenta--from-zero-to-non-formal-teacher/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/12/20/manuel-pimenta--from-zero-to-non-formal-teacherSat, 20 Dec 2014 17:00:00 GMTManuel Pimenta - From Zero-to-Non-Formal-TeacherWith special guest Manuel Pimenta. Our topic today is From Zero-to-Non-Formal-Teacher. Or, how to create an in-house gamification culture while re-inventing yourself. Manuel will talk with us about how to: Create a clear, concise and attractive message that spreads itselfDetermine the main points to focus on and the ones to avoidPosition yourself so that you can learn enough to be teaching in less than a year If you're new to the strategy of gamification and want to learn how to create a culture that welcomes gamifiction at your workplace, this program is for you! About Manuel Pimenta:  Manuel has been a developer and analyst for the past 6 years at Novabase Business Solutions and has recently become the residing gamification designer/evangelist, after hours as a gamer, a scout leader, a musician and an aspiring writer/blogger. Connect with Manuel at typeandslash.blogspot.com and on Twitter @WhiskeyJackMP. About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:32:00Gamification Talk Radionogamification,novabase,manuel pimenta,gamification gurus,gamification speakersWith special guest Manuel Pimenta. Our topic today is From Zero-to-Non-Formal-Teacher. Or, how to create an in-house gamification culture while re-inventing yoDemocratizing Innovation – Challenging the Traditional Institutional Modelhttp://www.blogtalkradio.com/gamificationtalkradio/2014/12/13/democratizing-innovation-challenging-the-traditional-institutional-modelBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/12/13/democratizing-innovation-challenging-the-traditional-institutional-model/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/12/13/democratizing-innovation-challenging-the-traditional-institutional-modelSat, 13 Dec 2014 17:00:00 GMTDemocratizing Innovation – Challenging the Traditional Institutional ModelWith special guest Toby Farren of www.PlayTank.net Democratizing Innovation – Challenging the Traditional Institutional Model to Improve Ideation and Decision Making Processes Toby will give us a brief outline of the benefits of democratized innovation vs. the traditional hierarchical decision making process found in many organizations. The reality is that people build amazing things when they work together. Unfortunately, there are many obstacles when attempting to organize large scale collaborative projects. But PlayTank has solutions that overcome these obstacles through incentivizing productivity and user participation. About Toby Farren:  Toby started his career as a video game journalist and when he recognized the potential of applying these game structures in non-gaming scenarios, he began working on the initial principles of what would later become PlayTank. After working in research at IBM, focusing on a gamified training tool for customer support representatives, Toby left in 2013 to work full time on PlayTank, a democratised ideation and innovation platform, that features an engaging gamification system. Connect with Toby at http://www.playtank.net  and on Twitter @play_tank About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:33:00Gamification Talk Radionoinnovation,crowd sourcing,creativity,play,Video GamesWith special guest Toby Farren of www.PlayTank.net Democratizing Innovation – Challenging the Traditional Institutional Model to Improve Ideation and DecisionDarryn Van Den Berg - Gamification... Hype? or Solid Strategy to Achieve 2015...http://www.blogtalkradio.com/gamificationtalkradio/2014/12/06/darryn-van-den-berg--gamification-hype-or-solid-strategy-to-achieve-2015Businesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/12/06/darryn-van-den-berg--gamification-hype-or-solid-strategy-to-achieve-2015/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/12/06/darryn-van-den-berg--gamification-hype-or-solid-strategy-to-achieve-2015Sat, 06 Dec 2014 17:00:00 GMTDarryn Van Den Berg - Gamification... Hype? or Solid Strategy to Achieve 2015...Gamification... Hype? or Solid Strategy to Achieve 2015 Business Objectives? With Special Guest Darryn Van Den Berg – founder of Passion 4 Development – an Organizational Development Company based in Johannesburg, South Africa. Darryn and his team have applied Gamification to a variety of business objectives with some amazing success and this week we’ll be talking about those success factors! You’ll discover: Why a traditional approach to training will NOT help your business to increase employee productivity or achieve your bottom line growthThe difference between Gamification and adding games to learningHow to use a progression of game mechanics to keep your employees motivated and engaged for the long termThe challenges the future holds for businesses in their knowledge transfer About Darryn Van Den Berg and Passion 4 Development:  Founded by  husband and wife team - Darryn and Bronwyn Van Den Berg - the couple and their organization are totally passionate and excited to bring Gamification in a practical and real way to business, education, and life. Connect with Darryn at www.p4d.co.za  @darrynvdb About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:30:00Gamification Talk Radionogamification,organizational development,gamification speakers,gamification gurus,strategic planGamification... Hype? or Solid Strategy to Achieve 2015 Business Objectives? With Special Guest Darryn Van Den Berg – founder of Passion 4 Development – an OrgHow to Get Big Results from your Social Media Marketing with Gamificationhttp://www.blogtalkradio.com/gamificationtalkradio/2014/11/29/how-to-get-big-results-from-your-social-media-marketing-with-gamificationBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/11/29/how-to-get-big-results-from-your-social-media-marketing-with-gamification/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/11/29/how-to-get-big-results-from-your-social-media-marketing-with-gamificationSat, 29 Nov 2014 17:00:00 GMTHow to Get Big Results from your Social Media Marketing with GamificationWith special guest Toby Beresford. This week Toby is going to tell with us how to gamify our social media sales and marketing activity using the Rise Leaderboard. Using the power of 'gamification' Toby will explain how you can increase engagement around your product or service, create entirely new profitable businesses, and become friends with the most influential people in your industry... He’s also going to share a case study of how Glass of Bubbly went from a startup to a successful publishing business using a gamified leaderboard for the champagne industry. About Toby Beresford:  Toby specializes in building engaged teams and communities via digital media. He is the founder and CEO of universal scorekeeping platform Rise. Previous to Rise he founded and sold the social media agency 'Nudge'. Toby is a founder of GamFed.com the professional association for gamification, a top 10 'Gamification Guru', and a regular contributor to Sky News as a Social Media Expert.  And … he also plays a mean game of ping pong. Connect with Toby at http://www.rise.global and on Twitter @tobyberesford. About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:32:00Gamification Talk Radionogamification,gamification gurus,gamification speaker,gamification speakers,leaderboardsWith special guest Toby Beresford. This week Toby is going to tell with us how to gamify our social media sales and marketing activity using the Rise LeaderboaAndrzej Marczewski - Gamification Players and User Typeshttp://www.blogtalkradio.com/gamificationtalkradio/2014/11/22/andrzej-marczewski--gamification-players-and-user-typesBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/11/22/andrzej-marczewski--gamification-players-and-user-types/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/11/22/andrzej-marczewski--gamification-players-and-user-typesSat, 22 Nov 2014 17:00:00 GMTAndrzej Marczewski - Gamification Players and User TypesThis week my guest is Andrzej Marczewski. Today we are exploring the use of player and user types in gamification, looking at the history of their use in gamification, the short comings of traditional types, and how to make use of the Gamification User Types Hexad - a user type classification model that Andrzej created What user types / player types are - a brief historyWhy they are important to gamificationHow to make use of them for your gamification strategy and application About Andrzej Marczewski: A Gamification expert at Capgemini UK, keynote speaker and author of Gamification: A Simple Introduction. He has spent 14 years as developer and a lifetime as a gamer.  Andrzej is also the creator of the Gamification User Types Hexad, the first taxonomy and framework specifically designed to help gamifiers create solutions that put the user at the center of the experience. Connect with Andrzej at http://gamified.co.ukand on Twitter @daverage. About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com   00:33:00Gamification Talk RadionoAndrzej Marczewski,gamification guru,gamification gurus,gamification speaker,gamification speakersThis week my guest is Andrzej Marczewski. Today we are exploring the use of player and user types in gamification, looking at the history of their use in gamifDesigning a Successful Gamification Projecthttp://www.blogtalkradio.com/gamificationtalkradio/2014/11/15/designing-a-successful-gamification-projectBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/11/15/designing-a-successful-gamification-project/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/11/15/designing-a-successful-gamification-projectSat, 15 Nov 2014 17:00:00 GMTDesigning a Successful Gamification ProjectDesigning a Successful Gamified Project can be hard work. But, I also know that it will be a lot of fun, not only for you, but ultimately for your end users, “your players.” On this week's program we start where every gamified project should start, and that is with your business objectives. Your homework for this week will be to identify: What are your measurable business objectives?Why are you gamifying this project or process?How will Gamification help you to achieve your objectives? Monica will divide your objectives into two categories and give you 10 areas that are a good fit for gamification within your organization. You'll learn how to measre customer engagement and decide which metrics are most relevant for you. To guarantee your success... review the four things you should consider before starting any gamification project and learn how to take baby steps before leaping into a complex project. About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:31:00Gamification Talk Radionomonica cornetti,gamification talk radio,gamification guru,gamification gurus,enterprise gamificationDesigning a Successful Gamified Project can be hard work. But, I also know that it will be a lot of fun, not only for you, but ultimately for your end users, “yStop the Boredom and Design Your Webinars with Gamificationhttp://www.blogtalkradio.com/gamificationtalkradio/2014/11/08/stop-the-boredom-and-design-your-webinars-with-gamificationBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/11/08/stop-the-boredom-and-design-your-webinars-with-gamification/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/11/08/stop-the-boredom-and-design-your-webinars-with-gamificationSat, 08 Nov 2014 17:00:00 GMTStop the Boredom and Design Your Webinars with GamificationBy now you’ve heard about gamification for corporate learning, but how do you take the elements of gamification and make them a reality within your organization? Do you have what you need to add the ultra engaging strategy of gamification to your webinars and elearning? This week on Gamification Talk Radio, Monica will share with you practical low-tech elements for gamification, real-life examples, nifty tips, and a step-by-step approach for implementing gamification concepts in your next webinar. You can gamify your content, and you don’t have to have a high tech platform to do it. Remember, gamification does NOT equal technology… it is really a way of thinking about the development and delivery of your training programs. About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:29:00Gamification Talk Radionogamification speakers,gamification speaker,gamification gurus,gamification guru,webinarsBy now you’ve heard about gamification for corporate learning, but how do you take the elements of gamification and make them a reality within your organizationDavid Mullich - Gamification and Learning... A Video Game Designer's POVhttp://www.blogtalkradio.com/gamificationtalkradio/2014/11/01/david-mullich--gamification-and-learning-a-video-game-designers-povBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/11/01/david-mullich--gamification-and-learning-a-video-game-designers-pov/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/11/01/david-mullich--gamification-and-learning-a-video-game-designers-povSat, 01 Nov 2014 16:00:00 GMTDavid Mullich - Gamification and Learning... A Video Game Designer's POVThis week my guest is David Mullich, a video game producer and designer, and our topic is – Gamification and Learning Today David and I will explore gamification from the perspective of an experienced video game designer who uses gamification in the classroom to teach game design to students. How traditional video game designers view gamificationHow to use gamification in the classroom settingHow to teach gamification to others This is a perspective we’ve not yet explored on Gamification Talk Radio, so let’s play… About David Mullich is a video game producer and designer who has worked at Activision, Disney, 3DO and the Spin Master toy company. He is now is a freelance game consultant as well as Course Director for Game Production at The Los Angeles Film School and co-creator of the Boy Scouts Game Design Merit Badge.  As both an advocate and teacher of gamification, David is currently rated the #9 gamification guru on Leaderboarded. You can connect with David at http://www.electricsheep.biz, davidmullich.wordpress.com, and on Twitter @David_Mullich. About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com. 00:32:00Gamification Talk Radionogamification,boy scouts,los angeles film school,game design,merit badgeThis week my guest is David Mullich, a video game producer and designer, and our topic is – Gamification and Learning Today David and I will explore gamificatiGamifying Your CRM to Focus on Performance and User Behaviorhttp://www.blogtalkradio.com/gamificationtalkradio/2014/10/25/gamifying-your-crm-to-focus-on-performance-and-user-behaviorBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/10/25/gamifying-your-crm-to-focus-on-performance-and-user-behavior/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/10/25/gamifying-your-crm-to-focus-on-performance-and-user-behaviorSat, 25 Oct 2014 16:00:00 GMTGamifying Your CRM to Focus on Performance and User BehaviorWith Special Guest Karel Tamchyna from CRMGamified® In this episode of Gamification Talk Radio, we’ll be discussing Gamifying Your CRM to Focus on Performance and User Behavior. CRMGamified has a new product called Hurrah! Leaderboard® - it is a way of inspiring a culture of success within an organization. This web-based application draws data from Microsoft Dynamics CRM and allows the display of performance indicators or metrics in a clear and visually appealing style, on a workstation or big screen TV, to highlight the commercial performance of individuals, teams, or the entire company. Transmitted in real time and presented using images, sounds and videos customized to adapt to your company’s culture, A powerful and unique way to create that winning business culture! About Karel Tamchyna:  A key figure in managing global sales and marketing initiatives for CRMGamified® business solutions gamification platform. He’s published several articles about the success of gamified business solutions and has become a frequent speaker at Corporate or Association Events. Connect with Karel at karel@crmgamified.com. About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:31:00Gamification Talk Radionocrmgamified,karel tamchyna,monica cornetti,gamification gurus,gamificationWith Special Guest Karel Tamchyna from CRMGamified® In this episode of Gamification Talk Radio, we’ll be discussing Gamifying Your CRM to Focus on PerformanceWorld Explorer – An Epic Voyage into the Realm of Gamification Part 3http://www.blogtalkradio.com/gamificationtalkradio/2014/10/18/world-explorer-an-epic-voyage-into-the-realm-of-gamification-part-3Businesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/10/18/world-explorer-an-epic-voyage-into-the-realm-of-gamification-part-3/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/10/18/world-explorer-an-epic-voyage-into-the-realm-of-gamification-part-3Sat, 18 Oct 2014 16:00:00 GMTWorld Explorer – An Epic Voyage into the Realm of Gamification Part 3Just as if you’re heading out the door into a great world adventure, you have to make a plan to account for every possible detail, the same is true in great gamification design - you have to make every item count. World Explorer - An Epic Voyage into the Realm of Gamification -- takes you into the 7 lands of Gamification and shows you the mysteries, beauty and awe in each area - as well as the danger to avoid. Using the World Explorer map along with with the Explorer Cards you experience gamification and how you can use this powerful tool to add gamifcation to a product, service, or process in your organization. We began our journey with two young adventurers Louis and Lindsey. They've been our guides on this adventure. As millennials – they are digital natives and feel quite comfortable with the use of apps, wearables, and websites to make their life easier. Join us in this 3-part series and experience the fascinating Realm of Gamification! Download and listen to Part 1 recorded on 10/4/14 and Part 2 recorded on 10/11/14. About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:29:00Gamification Talk Radionogamification,millennials,world explorer,monica cornetti,curriculum designJust as if you’re heading out the door into a great world adventure, you have to make a plan to account for every possible detail, the same is true in great gamWorld Explorer – An Epic Voyage into the Realm of Gamification Part 2http://www.blogtalkradio.com/gamificationtalkradio/2014/10/11/world-explorer-an-epic-voyage-into-the-realm-of-gamification-part-2Businesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/10/11/world-explorer-an-epic-voyage-into-the-realm-of-gamification-part-2/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/10/11/world-explorer-an-epic-voyage-into-the-realm-of-gamification-part-2Sat, 11 Oct 2014 16:00:00 GMTWorld Explorer – An Epic Voyage into the Realm of Gamification Part 2Just as if you’re heading out the door into a great world adventure, you have to make a plan to account for every possible detail, the same is true in great gamification design - you have to make every item count. World Explorer - An Epic Voyage into the Realm of Gamification -- takes you into the 7 lands of Gamification and shows you the mysteries, beauty and awe in each area - as well as the danger to avoid. Using the World Explorer map along with with the Explorer Cards you experience gamification and how you can use this powerful tool to add gamifcation to a product, service, or process in your organization. We begin our journey with two young adventurers Louis and Lindsey. They will be your guides on this adventure. As millennials – they are digital natives and feel quite comfortable with the use of apps, wearables, and websites to make their life easier. Join us in this 3-part series and experience the fascinating Realm of Gamification! Download and listen to Part 1 recorded on 10/4/14. About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:30:00Gamification Talk Radionogamification,world explorer,millennials,avatars,monicacornettiJust as if you’re heading out the door into a great world adventure, you have to make a plan to account for every possible detail, the same is true in great gamWorld Explorer – An Epic Voyage into the Realm of Gamificationhttp://www.blogtalkradio.com/gamificationtalkradio/2014/10/04/world-explorer-an-epic-voyage-into-the-realm-of-gamificationBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/10/04/world-explorer-an-epic-voyage-into-the-realm-of-gamification/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/10/04/world-explorer-an-epic-voyage-into-the-realm-of-gamificationSat, 04 Oct 2014 16:00:00 GMTWorld Explorer – An Epic Voyage into the Realm of GamificationJust as if you’re heading out the door and into a great adventure, you have to make a plan to account for every possible detail, the same is true in greatgamification design. You have to make every item count, it it doesn’t have a practical use, save it for last and see if it will fit. World Explorer - An Epic Voyage into the Realm of Gamification -- takes you into the 7 lands of Gamification and shows you the mysteries, beauty and awe in each area - as well as the danger to avoid. Using the World Explorer map along with with the Explorer Cards you experience gamification and how you can use this powerful tool to add gamifcation to a product, service, or product in your organization. We begin our journey with two young adventurers Louis and Lindsey. They will be your guides on this adventure. As millennials – they are digital natives and feel quite comfortable with the use of apps, wearables, and websites to make their life easier. Join us in this 3-part series and experience the fascinating Realm of Gamification! About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:31:00Gamification Talk Radionogamification,gamification guru,world explorer,realm of gamification,customer engagementJust as if you’re heading out the door and into a great adventure, you have to make a plan to account for every possible detail, the same is true in greatgamifiThe Right and Wrong of Game Mechanics in Gamificationhttp://www.blogtalkradio.com/gamificationtalkradio/2014/09/27/the-right-and-wrong-of-game-mechanics-in-gamificationBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/09/27/the-right-and-wrong-of-game-mechanics-in-gamification/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/09/27/the-right-and-wrong-of-game-mechanics-in-gamificationSat, 27 Sep 2014 16:00:00 GMTThe Right and Wrong of Game Mechanics in GamificationWith Special Guest Victor Manrique - a Gamification designer ranked among the top gamification experts worldwide. Victor and I were scheduled to come to you LIVE this week - but instead ran into time zone challenges. I didn't want you to miss his brilliance - so I'm pulling one from the archives. Gamification and games are different. When designing gamified systems is that game mechanics have to be slightly revamped due to the lack of pure game play. In today's program we'll learn whether or not we can use game mechanics in Gamification, the most effective game mechanics to use in corporate training and development, and the the 3 most important factors to take into account before designing any mechanics Victor will give you real life case studies of the rights and wrongs of game mechanics in gamification. About Victor Manrique: Victor is a Gamification designer at PlayJugo, a spanish based startup focused on helping people to achieve their personal and professional goals by playing games. He teaches gamification at the IEBS School as an Associate Professor, is the author of epicwinblog.net, and  is a key player in the design and delivery of the Iversity Gamification Design MOOC. Connect with Victor at www.epicwinblog.net About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:30:00Gamification Talk Radionogamification,game mechanics,game design,victor manrique,corporate trainingWith Special Guest Victor Manrique - a Gamification designer ranked among the top gamification experts worldwide. Victor and I were scheduled to come to you LIMillennial Madness - Ready or not, here they come!http://www.blogtalkradio.com/gamificationtalkradio/2014/09/20/millennial-madness--ready-or-not-here-they-comeBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/09/20/millennial-madness--ready-or-not-here-they-come/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/09/20/millennial-madness--ready-or-not-here-they-comeSat, 20 Sep 2014 16:00:00 GMTMillennial Madness - Ready or not, here they come!If you’ve had an encounter with a millennial in the workplace that has left your speechless or frustrated – today’s program is for you! This week the 34th Annual American Association of Small Business Development Centers (asbdc-us.org) was held in Dallas, TX. The SBDC Network helps Americans start, run and grow their own businesses. The last session of the conference featured Monica speaking on Millennial Madness – and the audience LOVED it! There’s a madness in the workplace – 4 generations – unchartered territory – emotions get intense. Research indicates that people communicate based on their generational backgrounds. Each generation has distinct attitudes, behaviors, expectations, habits and motivational buttons. Those who thrive during the coming change - as a huge population of Millennials moves in and millions of Boomers move out - will be the ones who keep learning, stay flexible, and maintain a sense of humor. About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:29:00Gamification Talk Radionogamification,millennials,genX,genY,generation xIf you’ve had an encounter with a millennial in the workplace that has left your speechless or frustrated – today’s program is for you! This week the 34th AnnuAdam Hollander - How to Successfully Implement Sales Gamificationhttp://www.blogtalkradio.com/gamificationtalkradio/2014/09/06/adam-hollander--how-to-successfully-implement-sales-gamificationBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/09/06/adam-hollander--how-to-successfully-implement-sales-gamification/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/09/06/adam-hollander--how-to-successfully-implement-sales-gamificationSat, 06 Sep 2014 16:00:00 GMTAdam Hollander - How to Successfully Implement Sales GamificationWith Special Guest Adam Hollander of www.fantasysalesteam.com Why Your Sales Incentives Are Failing: How to Successfully Implement Sales Gamification When you talk sales incentives - Leader boards? Top scorers? Challenges? these elements have been part of incentive promotions all along. But… most sales contests fail due to poor design and a lack of understanding how to motivate the entire team vs. the traditional top performers. Successful use of gamification is much more than just fancy leaderboards. This week learn how to successfully drive sales improvements by implementing gamification the right way. About Adam: Adam Hollander is founder and CEO of FantasySalesTeam which helps sales managers run more engaging and higher performing sales contests modeled on fantasy sports.  Adam has worked with hundreds of companies to assist them in achieving their sales targets and has held a variety of sales and sales management roles at both small and large public enterprises.  Adam holds a BA in Business Management from Babson College. Connect with Adam: (@FST_Games) www.fantasysalesteam.com About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:29:00Gamification Talk Radionogamification,sales training,sales goals,motivation,fantasy sales teamWith Special Guest Adam Hollander of www.fantasysalesteam.com Why Your Sales Incentives Are Failing: How to Successfully Implement Sales Gamification When youThe Seven Learning Styles and Gamification to Engage Your Workforcehttp://www.blogtalkradio.com/gamificationtalkradio/2014/08/30/the-seven-learning-styles-and-gamification-to-engage-your-workforceBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/08/30/the-seven-learning-styles-and-gamification-to-engage-your-workforce/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/08/30/the-seven-learning-styles-and-gamification-to-engage-your-workforceSat, 30 Aug 2014 16:00:00 GMTThe Seven Learning Styles and Gamification to Engage Your WorkforceA back to school special from the vaults - with Special Guest - the "Generational Guru" – Anne Loehr In this episode, learn the Seven Learning Styles and how to use them effectively with the different generations in your workforce. You’ll learn what makes each generation tick and how to create educational materials, with the use of Gamification that will engage each generation. We’ll answer your questions about: What are the Seven Learning Styles and are they specific to certain generations?How do we understand the different generations in the workplace?What can we do to motivate and engage each generation?How can we use Gamification when designing training that engages each generation? About Anne: Named the "Generational Guru" by The Washington Post, Anne’s work has been featured in Newsweek International, The Washington Post, and The New York Times. After graduating from Cornell University, Anne managed and owned international hotels and safari companies for 13 years. Unable to find top-quality team development programs for her 500 Kenyan employees, Anne  created her own dynamic leadership and management development programs. Connect with Anne:  www.anneloehr.com About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:30:00Gamification Talk Radionogamification,anne loehr,monica cornetti,generations in the workplace,millennialsA back to school special from the vaults - with Special Guest - the "Generational Guru" – Anne Loehr In this episode, learn the Seven Learning Styles and how tGamification Beyond Points: How To Think Like A Game Designer!http://www.blogtalkradio.com/gamificationtalkradio/2014/08/23/gamification-beyond-points-how-to-think-like-a-game-designerBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/08/23/gamification-beyond-points-how-to-think-like-a-game-designer/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/08/23/gamification-beyond-points-how-to-think-like-a-game-designerSat, 23 Aug 2014 16:00:00 GMTGamification Beyond Points: How To Think Like A Game Designer!With Special Guest Danielle Krabshuis When we think about gamification we often think about points and badges, but this is only scratching the surface of the true power of gamification. Game designers have spent many years finding ways to motivate or engage their players. This has given them not only a very special game design mindset, but also a long list of powerful gamification techniques. Today we are going to learn how – thinking like a game designer – you can: create gamification solutionstest which gamification method works best How do weprototype quickly and cost-efficiently About Danielle Krabshuis:  Danielle was trained as a game designer and has helped create serious games for banks, hospitals and schools in the Netherlands. Since 2013 she has focused on creating gamification solutions for companies and schools who can't afford expensive gaming solutions. With her game designer mindset she created a new payment method for the Dutch bank, a school system which helps develop talent instead of grades, and a prototype to prevent bullying. Connect with Danielle (@DanielleGamify)danielle.krabshuis@gmail.com About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:31:00Gamification Talk Radionogamification,human resources,corporate training,game design,serious gamesWith Special Guest Danielle Krabshuis When we think about gamification we often think about points and badges, but this is only scratching the surface of the tUnderstanding the Difference Between Motivating and Rewardinghttp://www.blogtalkradio.com/gamificationtalkradio/2014/08/16/understanding-the-difference-between-motivating-and-rewardingBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/08/16/understanding-the-difference-between-motivating-and-rewarding/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/08/16/understanding-the-difference-between-motivating-and-rewardingSat, 16 Aug 2014 16:00:00 GMTUnderstanding the Difference Between Motivating and RewardingWith Special Guest Roman Rackwitz Disengagement costs real money! A survey from Gallup Inc. with employees older than 18 years, only around 15% say that they feel a high emotional connection with their employer. 24% even admit that they don’t have any commitment for their workplace and company. But what drives people? Each employee in each organization in each country has different motives. You can be driven by money, status, burning ambition, power, lifestyle, sociological character and much, much more. On this week's program Roman and I discuss how you can discover your individual way of using game-like behavior to unfold the powerful engagement of your employees – to truly motivate them. About Roman Rackwitz:  As the founder of Engaginglab he leads the first established Gamification Agency within the German speaking countries. He is rated as a Top 10 Gamification Guru of world wide Gamification Experts by Leaderboarded. Roman is the Chair at GamifyCon, a German Gamification Conference and co-founded GamFed, the world’s first Gamification Association. An associate professor at different educational institutions since 2012, in 2014 he created the first official lecture at Munich Business School where he teaches about ‘Gamification for HR & Marketing.’ www.engaginglab.com About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:30:00Gamification Talk Radionogamification,motivation,engaging employees,hr,marketingWith Special Guest Roman Rackwitz Disengagement costs real money! A survey from Gallup Inc. with employees older than 18 years, only around 15% say that they fGames for Business – Gamification for HR and Marketinghttp://www.blogtalkradio.com/gamificationtalkradio/2014/08/09/games-for-business-gamification-for-hr-and-marketingBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/08/09/games-for-business-gamification-for-hr-and-marketing/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/08/09/games-for-business-gamification-for-hr-and-marketingSat, 09 Aug 2014 16:00:00 GMTGames for Business – Gamification for HR and MarketingWith special guest, Peter Filak – Business Development Director for Games for Business. Using an online simulation game, Games for Business has been able to set their clients apart from their competition and have helped them strengthen their employer brand. The simulation game engages a target audience and helps develop the image of an organization, directly reaching the target group, and boosting motivation levels. In addition, the game creates a virtual community that demonstrates an organization and its real values in an interactive, simulated environment. Learn how you can use this strategy to set your organization apart from your competitors, and show your audience your USPs in a unique and cool way. About Peter Filak:  Peter is currently the Business Development Director and is expanding the client base of the online gamified solutions developed by Games for Business. Peter has been involved in the development of gamification based solutions for HR and marketing purposes since 2010, including recruitment games for multinational corporations and higher education institutions. Connect with Peter at:  peter.filak@gamesforbusiness.eu About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is ranked as a Top 40 Gamification Guru in the world by UK based Leaderboarded. She hosts a weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:30:00Gamification Talk Radionogamification,games for business,games at work,simulation games,online simulation gamesWith special guest, Peter Filak – Business Development Director for Games for Business. Using an online simulation game, Games for Business has been able to seUsing Gamification to Create AWESOME Presentations Part 2http://www.blogtalkradio.com/gamificationtalkradio/2014/08/02/using-gamification-to-create-awesome-presentations-part-2Businesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/08/02/using-gamification-to-create-awesome-presentations-part-2/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/08/02/using-gamification-to-create-awesome-presentations-part-2Sat, 02 Aug 2014 16:00:00 GMTUsing Gamification to Create AWESOME Presentations Part 2Hosted by Monica Cornetti - Rated #2 Gamification Guru in the world by UK based Leaderboarded The key to delivering effective Gamified training is in the design of the activities you use throughout the session. Activities should be relevant, challenging, and fun so participants want to interact with you and each other. Know your players and mix the appropriate amount of competition, collaboration, group and individual quests, challenges, and achievements. In low- or no-tech gamification you have many options to get your participants building, creating, drawing, reflecting, discussing, debating, sharing, competing, collaborating… in reality the combination of possibilities is endless. Find ways to recognize, reward, share, gift, achieve status, etc. n This week - in Part 2 of Using Gamificaiton to Create AWESOME Presentations you'll get key take aways from Level 3 of the Game the System™ design adventure and learn how to: How to build repoitre before asing for something from your participantsEliminate 'Rocks with Lips'Apply the 10-step Activitiy Design ProcessUse '30-second Illuminators' to drive home a key concept About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is ranked as the #2 Gamification Guru in the world by UK based Leaderboarded. She hosts this weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:20:00Gamification Talk Radionogamfication,monica cornetti,leadership training,teambuilding,astdHosted by Monica Cornetti - Rated #2 Gamification Guru in the world by UK based Leaderboarded The key to delivering effective Gamified training is in the desigUsing Gamification to Create AWESOME Presentationshttp://www.blogtalkradio.com/gamificationtalkradio/2014/07/26/using-gamification-to-create-awesome-presentationsBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/07/26/using-gamification-to-create-awesome-presentations/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/07/26/using-gamification-to-create-awesome-presentationsSat, 26 Jul 2014 16:00:00 GMTUsing Gamification to Create AWESOME PresentationsHosted by Monica Cornetti - Rated #2 Gamification Guru in the world by UK based Leaderboarded The key to delivering effective Gamified training is in the design of the activities you use throughout the session. The right ingredients mixed into your learning activities should allow the participants to acquire knowledge and skill, rather than merely receive it (think active not passive.) Activities should be relevant, challenging, and fun so participants want to interact with you and each other. Know your players and mix the appropriate amount of competition, collaboration, group and individual quests, challenges, and achievements. In low- or no-tech gamification you have many options to get your participants building, creating, drawing, reflecting, discussing, debating, sharing, competing, collaborating… in reality the combination of possibilities is endless. Find ways to recognize, reward, share, gift, achieve status, etc. n This week - key take aways from Level 3 of the Game the System™ design adventure you'll learn: 7 things to do to introduce AWESOME activitiesBegin with a Bang - The 15 Minute Principle3 basic guidelines for sequencingExamples of activities you can use this week About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is ranked as the #2 Gamification Guru in the world by UK based Leaderboarded. She hosts this weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:31:00Gamification Talk Radionogamification,corporate training,effective presentations,public speaking,professional speakerHosted by Monica Cornetti - Rated #2 Gamification Guru in the world by UK based Leaderboarded The key to delivering effective Gamified training is in the desigBack to Basics... Why gamification? Who needs it?http://www.blogtalkradio.com/gamificationtalkradio/2014/07/19/back-to-basics-why-gamification-who-needs-itBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/07/19/back-to-basics-why-gamification-who-needs-it/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/07/19/back-to-basics-why-gamification-who-needs-itSat, 19 Jul 2014 16:00:00 GMTBack to Basics... Why gamification? Who needs it?Simply defined, gamification uses game mechanics and rewards for non-game applications in order to increase engagement and loyalty, solve problems, change behaviors, and achieve business objectives. Gamification is an important and powerful strategy for influencing and motivating people. The good news is that Gamification does NOT mean going out and making a computer or a video game, and expecting it to motivate people … it means taking the concepts around games and using them in an authentic way to drive the behavior you want to get. This week let's go back to the basics and learn why Gamification works, in what context it is most effective, and what the limits are to this approach of employee and customer .engagement. About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is ranked as the #2 Gamification Guru in the world by UK based Leaderboarded. She hosts this weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:27:00Gamification Talk Radionogamifcatin,training trends,training and development,corporate training,leadership developmentSimply defined, gamification uses game mechanics and rewards for non-game applications in order to increase engagement and loyalty, solve problems, change behavAn Coppens - Gamification to Engage Womenhttp://www.blogtalkradio.com/gamificationtalkradio/2014/07/12/an-coppens--gamification-to-engage-womenBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/07/12/an-coppens--gamification-to-engage-women/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/07/12/an-coppens--gamification-to-engage-womenSat, 12 Jul 2014 16:00:00 GMTAn Coppens - Gamification to Engage WomenWith special guest An Coppens. The games industry just like technology, has been very male dominated and often not very female friendly. With Gamification in enterprise however we need to appeal to both genders. Today you'll learn what the key differences are in motivation between genders in the workplace, how women subtly differ from men in decision making and competition, and the top tips in engaging the women in your workplace. BONUS - An will share with you an example of a marketing campaign that appeals to both sexes. About An Coppens: An is the Chief Game Changer at Gamification Nation Ltd, where the vision is to make business and learning more fun and engaging. She is an award winning business coach, learning & development professional, author and speaker. With Gamification Nation, An offers gamification design services and online learning programs which are designed to encourage winning behaviours and improve business results in the areas of sales, recruitment, learning and productivity. Website: http://www.gamificationnation.com, (@GamificationNat) About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is ranked as a Top 40 Gamification Guru in the world by UK based Leaderboarded. She hosts a weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:32:00Gamification Talk Radionogamfication,an coppens,monica cornetti,women in business,how women decideWith special guest An Coppens. The games industry just like technology, has been very male dominated and often not very female friendly. With Gamification in eDeep Dive into Gamificationhttp://www.blogtalkradio.com/gamificationtalkradio/2014/07/05/deep-dive-into-gamificationBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/07/05/deep-dive-into-gamification/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/07/05/deep-dive-into-gamificationSat, 05 Jul 2014 16:00:00 GMTDeep Dive into GamificationWith special guest Dutch Driver @dutch_driver Since July, 2013, Dutch has focused his effort and time on a deep-dive learning program for bringing playful gamification and human-centered design into the enterprise. In June, 2014 he completed the Level III Gamification certification capping off his year-long travels into the mysteries of gamification, and behavior modification. After spending time together at GSummit14 - I thought that you would enjoy hearing about his epic journey: What prompted him to take a year off for games?What steps did he take to begin?When did he cross the point of no return?If starting the journey all over again would he short-cut your deep-dive process?AND key takeaways from GSummit14 About Dutch Driver:  Dutch's 15+ years in organization development embraces a broad-reach of sectors; chiefly in Aerospace, the Federal government, Healthcare, Higher Education and non-profits. He is a NASA certified Lean Six Sigma Black Belt, a Certified Scrum Master in the Agile project management process, certified at Master Level III in Gamification, and certified Myers-Briggs Type Indicator provider. He holds a B.A. degree from McMurry University and a M.A. degree from Texas A&M University. About Your Host:  A gamification keynote speaker and curriculum designer, Monica Cornetti is ranked as a Top 40 Gamification Guru in the world by UK based Leaderboarded. She hosts a weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com 00:32:00Gamification Talk Radionogamifcation,employee engagement,2020workforce,hrtrends,trainingtrendsWith special guest Dutch Driver @dutch_driver Since July, 2013, Dutch has focused his effort and time on a deep-dive learning program for bringing playful gamiGet Started with Gamification TODAY! (part 2)http://www.blogtalkradio.com/gamificationtalkradio/2014/06/28/get-started-with-gamification-today-part-2Businesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/06/28/get-started-with-gamification-today-part-2/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/06/28/get-started-with-gamification-today-part-2Sat, 28 Jun 2014 16:00:00 GMTGet Started with Gamification TODAY! (part 2)Join Monica this week for Part 2 of a 2-part series on how to get started with gamification today!!! What would it look like to include game elements such as points, levels, challenges, rewards, and leaderboards… to drive participation, engagement and FUN - in your next presentation, speech, training program, or webinar? Game mechanics are directly linked to human desires: reward, status, achievement, self-expression, competition, and altruism. When the design of your gamification project is done right, you can see immediate results and measureable differences in your event outcomes. What types of programs are you designing or consuming now? How much better could they be with Gamification? Join us this week and find out the sure-fire strategies to successfully add gamification elements and level up your next event! Hosted by Monica Cornetti:  A gamification keynote speaker and curriculum designer, Monica Cornetti is ranked as a Top 40 Gamification Guru in the world by UK based Leaderboarded. She hosts a weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification techniques that can be used in the corporate training environment. Connect with Monica at www.monicacornetti.com 00:28:00Gamification Talk Radionogamification,monica corrnetii,game the system,corporate training,training and developmentJoin Monica this week for Part 2 of a 2-part series on how to get started with gamification today!!! What would it look like to include game elements such as pGet Started with Gamification TODAY! (part 1)http://www.blogtalkradio.com/gamificationtalkradio/2014/06/21/get-started-with-gamification-today-part-1Businesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/06/21/get-started-with-gamification-today-part-1/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/06/21/get-started-with-gamification-today-part-1Sat, 21 Jun 2014 16:00:00 GMTGet Started with Gamification TODAY! (part 1)Join Monica this week for Part 1 of a 2-part series on how to get started with gamification today!!! What would it look like to include game elements such as points, levels, challenges, rewards, and leaderboards… to drive participation, engagement and FUN - in your next presentation, speech, training program, or webinar? Game mechanics are directly linked to human desires: reward, status, achievement, self-expression, competition, and altruism. When the design of your gamification project is done right, you can see immediate results and measureable differences in your event outcomes. What types of programs are you designing or consuming now? How much better could they be with Gamification? Join us this week and find out the sure-fire strategies to successfully add gamification elements and level up your next event! 00:30:00Gamification Talk Radionogamification,training and development,hr trends,2020 workforce,employee engagementJoin Monica this week for Part 1 of a 2-part series on how to get started with gamification today!!! What would it look like to include game elements such as pGamified Doing vs. Gamified Learninghttp://www.blogtalkradio.com/gamificationtalkradio/2014/06/14/gamified-doing-vs-gamified-learning-1Businesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/06/14/gamified-doing-vs-gamified-learning-1/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/06/14/gamified-doing-vs-gamified-learning-1Sat, 14 Jun 2014 16:00:00 GMTGamified Doing vs. Gamified LearningWith Special Guest Bart Vanderhaegen – Consulting Lead at Pactify - a gamified, web-based project tracker. Do you and your team really believe in your project? By "Pactifying" it you can grow "Pact Value" together by executing actions and achieving milestones on time! Wouldn’t that be an AWESOME news to report upstream. In today’s interview we’ll explore the core philosophy of Pactify, which is to gamify the actual business process – not “gamified learning” but “gamified doing”. Bart will share with us why gamification can help boost results in performance improvement programs to give a measurable ROI. Hosted by Monica Cornetti:  A gamification keynote speaker and curriculum designer, Monica Cornetti is ranked as a Top 25 Gamification Guru in the world by UK based Leaderboarded. She hosts a weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification techniques that can be used in the corporate training environment. Connect with Monica at www.monicacornetti.com About Bart Vanderhaegen:   Bart Vanderhaegen is an Engineer in physics with an MBA. Bart spent most of career in management consulting with The Boston Consulting Group and mainly focused on managing large performance improvement programs. He is known as a leader in the execution of large programs as well as a developer of new methodologies to support program management. Bart focuses on combining (i) rigorous program methodology, (ii) web based technology and (iii) gamification to enable more engaged execution. Connect with Bart at www.pactifysoftware.com 00:31:00Gamification Talk Radionogamification,monica cornetti,project management,change management,2020 workforceWith Special Guest Bart Vanderhaegen – Consulting Lead at Pactify - a gamified, web-based project tracker. Do you and your team really believe in your project?International Gamification Brainstorming Part 2http://www.blogtalkradio.com/gamificationtalkradio/2014/06/07/international-gamification-brainstorming-part-2Businesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/06/07/international-gamification-brainstorming-part-2/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/06/07/international-gamification-brainstorming-part-2Sat, 07 Jun 2014 16:00:00 GMTInternational Gamification Brainstorming Part 2With Special Guest Darryn Van Den Berg – founder of Passion 4 Development (p4d.co.za) – an Organizational Development Company based in Johannesburg, South Africa. This week we're bringing you Part 2 of the program, pulling back the curtain so that you can listen in on the conversation betweek two gamification geeks. Our monthly brainstorming call where we compare gamification strategy successes, challenges, and discuss the next steps and ideas for successful roll out and implementation of gamified training programs. To increase productivity and improve the bottom line -- savvy corporate executives are quickly discovering how to achieve their business objectives through the gamification of processes, training and development, and employee engagement. Darryn and his team have applied Gamification to a variety of business objectives with some amazing success and these week you get to listen in! Hosted by Monica Cornetti:  A gamification keynote speaker and curriculum designer, Monica Cornetti is ranked as a Top 25 Gamification Guru in the world by UK based Leaderboarded. She hosts a weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification techniques that can be used in the corporate training environment. Connect with Monica at www.monicacornetti.com About Darryn Van Den Berg and Passion 4 Development:  Founded by  husband and wife team - Darryn and Bronwyn Van Den Berg - the couple and their organization are totally passionate and excited to bring Gamification in a practical and real way to business, education, and Life in general. Connect with Darryn at www.p4d.co.za 00:32:00Gamification Talk Radionogamification,darryn van den berg,monica cornetti,performance improvement,organizational developmentWith Special Guest Darryn Van Den Berg – founder of Passion 4 Development (p4d.co.za) – an Organizational Development Company based in Johannesburg, South AfricInternational Gamificatin Brainstorminghttp://www.blogtalkradio.com/gamificationtalkradio/2014/05/31/international-gamificatin-brainstormingBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/05/31/international-gamificatin-brainstorming/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/05/31/international-gamificatin-brainstormingSat, 31 May 2014 16:00:00 GMTInternational Gamificatin BrainstormingWith Special Guest Darryn Van Den Berg – founder of Passion 4 Development (p4d.co.za) – an Organizational Development Company based in Johannesburg, South Africa. This week we're pulling back the curtain so that you can listen in on the conversation betweek two gamification geeks and their monthly brainstorming call where they compare gamification strategy successes, challenges, and discuss the next best steps and ideas for successful roll out and implementation of gamified training programs. To increase productivity and improve the bottom line -- savvy corporate executives are quickly discovering how to achieve their business objectives through the gamification of processes, training and development, and employee engagement. Darryn and his team have applied Gamification to a variety of business objectives with some amazing success and these week you get to listen in! Hosted by Monica Cornetti:  A gamification keynote speaker and curriculum designer, Monica Cornetti is ranked as a Top 25 Gamification Guru in the world by UK based Leaderboarded. She hosts a weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification techniques that can be used in the corporate training environment. Connect with Monica at www.monicacornetti.com About Darryn Van Den Berg and Passion 4 Development:  Founded by  husband and wife team - Darryn and Bronwyn Van Den Berg - the couple and their organization are totally passionate and excited to bring Gamification in a practical and real way to business, education, and Life in general. Connect with Darryn at www.p4d.co.za 00:30:00Gamification Talk Radionogamification,darryn van den berg,monica cornetti,gamification talk radio,2020 workforceWith Special Guest Darryn Van Den Berg – founder of Passion 4 Development (p4d.co.za) – an Organizational Development Company based in Johannesburg, South AfricWill Gamification Help You Achieve Your 2014 Goals?http://www.blogtalkradio.com/gamificationtalkradio/2014/05/24/will-gamification-help-you-achieve-your-2014-goalsBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/05/24/will-gamification-help-you-achieve-your-2014-goals/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/05/24/will-gamification-help-you-achieve-your-2014-goalsSat, 24 May 2014 16:37:19 GMTWill Gamification Help You Achieve Your 2014 Goals?With Special Guest Darryn Van Den Berg – founder of Passion 4 Development (p4d.co.za) – an Organizational Development Company based in Johannesburg, South Africa. In this episode of Gamification Talk Radio, we’ll be discussing the question and presenting the challenge… Will Adding Gamification Help You Achieve Your 2014 Business Objectives? To increase productivity and improve the bottom line -- savvy corporate executives are quickly discovering how to achieve their business objectives through the gamification of processes, training and development, and employee engagement. Darryn and his team have applied Gamification to a variety of business objectives with some amazing success and this week we’ll be talking about those success factors! You’ll discover: Why a traditional approach to training will NOT help your business to increase employee productivity or achieve your bottom line growthThe difference between Gamification and adding games to learningHow to use a progression of game mechanics to keep your employees motivated and engaged for the long termThe challenges the future holds for businesses in their knowledge transfer and how Gamification is extremely valuable in solving these challenges!How you can learn to apply Gamification to reach your business objectives through a gamified instruction process About Darryn Van Den Berg and Passion 4 Development:  Founded by  husband and wife team - Darryn and Bronwyn Van Den Berg - the couple and their organization are totally passionate and excited to bring Gamification in a practical and real way to business, education, and Life in general. Connect with Darryn at www.p4d.co.za 00:30:00Gamification Talk Radionogamification,darryn van den berg,monica cornetti,2020 workforce,2014 goalsWith Special Guest Darryn Van Den Berg – founder of Passion 4 Development (p4d.co.za) – an Organizational Development Company based in Johannesburg, South AfricManaging Millennials with Gamificationhttp://www.blogtalkradio.com/gamificationtalkradio/2014/05/17/managing-millennials-with-gamificationBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/05/17/managing-millennials-with-gamification/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/05/17/managing-millennials-with-gamificationSat, 17 May 2014 16:00:00 GMTManaging Millennials with GamificationWith Low-Tech Gamification Guru Monica Cornetti Is your organization ready for the gamers? Join me as I review my observations and feedback from leaders, managers, HR professionals, and participants about Managing Generational Differences with gamification: The implications of the increase in narcissism levels of today new worker could have on their workforceThe personality traits of members of each generational cohortHow generational cohort differences manifest in the work behaviors of individual team membersThe lengths employers feel they need to go to in order to keep members of the gamer generation satisfiedHow to praise properly without overdoing it Generational differences in members of your team can manifest in the workplace, and look at generational definition of work, on the job assets, on the job liabilities, and preferences. Make and share a basic action plan of how managers can use gamification to improve results and reduce conflict created by generational diversity in your organization. Hosted by Monica Cornetti: A gamification keynote speaker and curriculum designer, Monica Cornetti is ranked as a Top 25 Gamification Guru in the world by UK based Leaderboarded. She hosts a weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification techniques that can be used in the corporate training environment.  00:30:00Gamification Talk Radionomillenials,2020 workforce,gamification,training and development,corporate trainingWith Low-Tech Gamification Guru Monica Cornetti Is your organization ready for the gamers? Join me as I review my observations and feedback from leaders, manaThe Reiss Profile in Gamification Designhttp://www.blogtalkradio.com/gamificationtalkradio/2014/05/10/the-reiss-profile-in-gamification-designBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/05/10/the-reiss-profile-in-gamification-design/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/05/10/the-reiss-profile-in-gamification-designSat, 10 May 2014 16:00:00 GMTThe Reiss Profile in Gamification DesignWith special guest Jonathan Peters, PhD (www.jonathanpetersphd.com) The Reiss Profile is used wherever there is a need to improve human efficiency. This core assumption is the starting point for the professional application of the Reiss Profile in Gamification. Professor Dr Steven Reiss' theory of the 16 basic desires provides explanations for the greatest complexities of the individual personality. The16 fundamental aspects of the Reiss Profile provide a tool to capture a person's basic desires on an individual level and sums up what is important in their life, what they ‘really’ want, and what their real performance level is. Hear insights and strategies from Jonathan's recent weekend with Dr. Reiss at a Reiss Profile Master Cerification workshop. About Jonathan Peters, PhD: Jonathan Peters, Ph.D. Is an international speaker and writer. He has spoken before audiences from Melbourne, Australia to Augusta, Maine. His specialty is marketing and customer experience, helping audiences improve identify what motivates their customers and learn how to speak toward those motivators. Jonathan has authored four books, including Cavemen Can’t Market, the first the Caveman Trilogy. He has also ghostwritten 31 non-fiction books. Jonathan is also an adjunct professor at the University of Nevada, Las Vegas where he instructs senior-level business majors. Connect with Jonathan at www.jonathanpetersphd.com. 00:31:00Gamification Talk Radionogamification,reiss profile,16 motivators,employee engagement,jonathan peters phdWith special guest Jonathan Peters, PhD (www.jonathanpetersphd.com) The Reiss Profile is used wherever there is a need to improve human efficiency. This core aHow to Gamify Your Next Webinarhttp://www.blogtalkradio.com/gamificationtalkradio/2014/05/03/how-to-gamify-your-next-webinar-2Businesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/05/03/how-to-gamify-your-next-webinar-2/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/05/03/how-to-gamify-your-next-webinar-2Sat, 03 May 2014 16:41:12 GMTHow to Gamify Your Next WebinarWith Low-Tech Gamification Guru Monica Cornetti By now you’ve heard about gamification for corporate learning, but how do you take the elements of gamification and make them a reality within your organization? This week on Gamification Talk Radio, Monica will share with practical low-tech elements for gamification, real-life examples, nifty tips, and a step-by-step approach for implementing gamification concepts in your next webinar. You can gamify your content, and you don’t have to have a high tech platform to do it. Remember, gamification does NOT equal technology… it is really a way of thinking about the development and delivery of your training programs. Hosted by Monica Cornetti: A gamification keynote speaker and curriculum designer, Monica Cornetti is ranked as a Top 40 Gamification Guru in the world by UK based Leaderboarded. She hosts a weekly Gamification Talk Radio program, as well as author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is non-technical gamification techniques that can be used in the corporate training environment.  00:29:00Gamification Talk Radionogamification,monica cornetti,blog talk radio,hr trends,training trendsWith Low-Tech Gamification Guru Monica Cornetti By now you’ve heard about gamification for corporate learning, but how do you take the elements of gamificationSales Training via Gamification and Scenario Branchinghttp://www.blogtalkradio.com/gamificationtalkradio/2014/04/26/sales-training-via-gamification-and-scenario-branchingBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/04/26/sales-training-via-gamification-and-scenario-branching/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/04/26/sales-training-via-gamification-and-scenario-branchingSat, 26 Apr 2014 16:00:00 GMTSales Training via Gamification and Scenario BranchingWith Special Guest John Foley President of Compac Systems. In this episode of Gamification Talk Radio, we’ll be discussing Sales Training via Gamification and Scenario Branching based on John’s book, Managing Key Accounts. 3rd Era Selling – what does it  mean and why is it important for your sales force to understand its principles? How can the gamification method of scenario branching be used effectively, especially when trying to appeal to the Millennials on your sales team? About John Foley:  John Foley is the President of Compac Systems Inc. COMPAC provides seminars in Influence, Sales, Customer Engagement, Customer Service,Team Performance, Leadership, and Supervision. These seminars are unique because they all have a feedback element in them that both personalizes and intensifies the learning experience. John is the author of the book Managing Key Accounts, a competitive business game based on 3rd Era Selling behaviors where you grow or destroy your key accounts.   Connect with John at compacsyst@aol.com Company website: www.compaclearning.com 00:31:00Gamification Talk Radionogamification,scenario branching,john foley,monica cornetti,gamification talk radioWith Special Guest John Foley President of Compac Systems. In this episode of Gamification Talk Radio, we’ll be discussing Sales Training via Gamification andWinning Back Your Workforce: Improve Learning Impact & Performance through Gameshttp://www.blogtalkradio.com/gamificationtalkradio/2014/04/22/winning-back-your-workforce-improve-learning-impact-performance-through-gamesBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/04/22/winning-back-your-workforce-improve-learning-impact-performance-through-games/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/04/22/winning-back-your-workforce-improve-learning-impact-performance-through-gamesTue, 22 Apr 2014 17:00:00 GMTWinning Back Your Workforce: Improve Learning Impact & Performance through GamesWith Special Guest Bryan Austin - Founder and “Chief Game Changer” of Game On! Learning. In this episode of Gamification Talk Radio, we’ll be discussing Winning Back Your Workforce: Improving Learning Impact and Performance through Games A revolt is building in Corporate America. Corporate L&D has been deploying eLearning by the ton to their workforces to meet a wide variety of learning needs: compliance requirements, new policies, safety, employee code of conduct, new product and services, employee onboarding, and much more. There is literally a tidal wave of continual and ongoing requirements, and insufficient turnaround time, resources and budget to deliver online learning that is engaging, compelling and effective. Employees are starting to loudly voice their displeasure, and learning & development professionals are being vilified unfairly. This session will share case studies describing how some L&D organizations are responding to the challenge with learning games, and deploying game-based learning platforms to significantly reduce the time required to develop and deploy high-end, more effective learning. Learn how it IS possible to raise the bar – within the time, resource and budget constraints – and win back your workforce. About Bryan Austin:  Bryan Austin has spent over 25 years working for and leading companies that provide technology-delivered learning solutions to medium, large and global organizations. Today, Bryan is the founder and “Chief Game Changer” of Game On! Learning, which continues to push the innovation envelope of skills-based learning delivered online. Their revolutionary “serious games” feature a highly interactive, animated video game design, fun competition versus colleagues, learner-individualized feedback, and real world learning scenarios. 00:31:00Gamification Talk Radionogamification,monica cornetti,bryan austin,learning and development,leadership trainingWith Special Guest Bryan Austin - Founder and “Chief Game Changer” of Game On! Learning. In this episode of Gamification Talk Radio, we’ll be discussing WinninLow Tech Gamification... Your Gateway Drughttp://www.blogtalkradio.com/gamificationtalkradio/2014/04/12/low-tech-gamification-your-gateway-drugBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/04/12/low-tech-gamification-your-gateway-drug/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/04/12/low-tech-gamification-your-gateway-drugSat, 12 Apr 2014 16:00:00 GMTLow Tech Gamification... Your Gateway DrugCorporate Trainers – we glow when we think about the benefits of our training programs. We’re positively gushing and almost unbearable talking about the results that we give our clients and organizations. We want to show you hard numbers with a measurable ROI on areas like: Improved employee performanceImproved employee satisfaction and retentionSaved timeSaved moneyOverall competitive advantage The reality... most corporate training is dry, dull, boring, and unimaginative. Participants are secretly conetemplating ways to "end it now" so that they don't have to sit through another 4 hours of this mind-numbing drivel. Enter Gamification. Fun, colorful, sweet and happy... we're like children with our faces pressed against the candy store window, drooling, wishing we could try just one piece. But with the overall cost and an 80% chance of failure, is it something that we can or should recommend to the C team. This week, learn how to use low tech gamification as your gateway drug. Get 'em hooked and coming back for more. With Monica Cornetti, International Gamification Speaker and Curriculum Designer www.monicacornetti.com @monicacornetti 00:30:00Gamification Talk Radionogamification,corporate training,leadership training,human resources,monica cornettiCorporate Trainers – we glow when we think about the benefits of our training programs. We’re positively gushing and almost unbearable talking about the resultsIs Gamification the NEW Normal?http://www.blogtalkradio.com/gamificationtalkradio/2014/04/05/is-gamification-the-new-normalBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/04/05/is-gamification-the-new-normal/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/04/05/is-gamification-the-new-normalSat, 05 Apr 2014 16:00:00 GMTIs Gamification the NEW Normal?With recognized Gamification Guru Monica Cornetti. Are you trying to motivate people and move them to action? Why not turn what you want people to do into a game? If your employees were born after 1971 then Gamification is the NEW normal! Discover how “gamification” can transform your traditional onboarding, employee engagement, and training and development programs. On this week’s program we’ll: Introduce you to the basic concepts of gamificationDescribe how gamification works (and doesn’t work)Examine case studies and powerful, easy-to-implement gaming models that will increase engagement and loyalty by influencing and motivating peopleExplain why you should be interested in adding it to your HR, training, and leadership mix Monica has built a solid reputation for her incredibly relatable, interactive and humorous speaking style. Connect with her at www.monicacornetti.com Download a FREE Gamification Ebook, whitepaper, and video at www.monicacornetti.com/gamification 00:29:00Gamification Talk Radionogamification,monica cornetti,curriculum design,training and development,human resourcesWith recognized Gamification Guru Monica Cornetti. Are you trying to motivate people and move them to action? Why not turn what you want people to do into a gaLovin' Low Tech Gamification with Monica Cornettihttp://www.blogtalkradio.com/gamificationtalkradio/2014/03/29/lovin-low-tech-gamification-with-monica-cornettiBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/03/29/lovin-low-tech-gamification-with-monica-cornetti/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/03/29/lovin-low-tech-gamification-with-monica-cornettiSat, 29 Mar 2014 16:00:00 GMTLovin' Low Tech Gamification with Monica CornettiStudies show that 50 to 60 percent of new hires quit within the first seven months of being hired. What is your process used to welcome and train your new employees? How do you introduce them to the culture of your organization and reduce their new job anxieties? By gamifying certain processes along the way – for example, filling out forms, taking sexual-harassment courses, and learning about the company policies – you can improve the rate at which these tasks are completed, eliminate confusion and have a clear, well-defined plan of action for new hires. Help your new hires assimilate into their new positions, and help yourself by reducing turnover in your organization. 00:30:00Gamification Talk Radionoonboarding,new hires,human resources,employee retention,gamificationStudies show that 50 to 60 percent of new hires quit within the first seven months of being hired. What is your process used to welcome and train your new emplGet Excited about No-Tech Gamificationhttp://www.blogtalkradio.com/gamificationtalkradio/2014/03/22/get-excited-about-no-tech-gamificationBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/03/22/get-excited-about-no-tech-gamification/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/03/22/get-excited-about-no-tech-gamificationSat, 22 Mar 2014 16:00:00 GMTGet Excited about No-Tech GamificationWith Special Guest Elyse Eriksson – Creator of TheRiddle of the Exporter™ In this episode of Gamification Talk Radio, Elyse and I will discuss the benefits of using no-tech gamification to create a learning environment that is fun, interactive… and has stickability! You’ll learn how The Riddle of the Exporter™ is changing the way people learn about the important business topic of global trade.   This innovative seminar has been called "The best workshop on exporting.”  The creator – Elyse Eriksson has powerfully used Gamification to create content that is easy to understand. The resulting workshop is fun and interactive… with a 99% certification pass rate. That’s something that everyone is looking for in training ROI. If you are involved in designing or delivering training programs… this is a show you don’t want to miss!   About Elyse: Elyse Eriksson creator/author of The Riddle of the Exporter™ Training and Workbook is a lifelong entrepreneur. She served as the Director of Training at the International Trade Center Small Business Development Center (SBDC), Dallas, TX.  Recently, The Riddle of the Exporter™ has been licensed through 17 SBDC Centers in 10 states, Guam and Puerto Rico.  The Riddle of the Exporter™ Letters of Credit video has been translated in Arabic by USAID where it is being used to train Iraqi bankers. Connect with Elyse at www.exportconnector.com or www.riddleoftheexporter.com or @exportpro 00:30:00Gamification Talk Radionoexporting,riddle of the exporter,corporate training,boring training,HRWith Special Guest Elyse Eriksson – Creator of TheRiddle of the Exporter™ In this episode of Gamification Talk Radio, Elyse and I will discuss the benefits ofEnergy Innovation via Federal Gamificationhttp://www.blogtalkradio.com/gamificationtalkradio/2014/03/15/energy-innovation-via-federal-gamificationBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/03/15/energy-innovation-via-federal-gamification/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/03/15/energy-innovation-via-federal-gamificationSat, 15 Mar 2014 16:00:00 GMTEnergy Innovation via Federal GamificationWith Special Guest Professor Melvin Greer, Senior Fellow and Chief Strategist at Lockheed Martin. In this episode of Gamification Talk Radio, we’ll be discussing Energy Innovation via Federal Gamification Federal Gamification is the process of taking game mechanisms and tactics we find in games and applying them to Federal agency missions to derive business analytics that drive mission success and provoke a deeper citizen experience, engagement and dedication. In today’s interview Melvin will describe his award winning Federal Gamification project – Carbon Footprint Game - a gamification solution focused on sustainable energy. We’ll detail how Federal missions can be gamified and offer lessons learned from the development of his gamification solution.   About Melvin Greer:   Melvin Greer is Senior Fellow and Chief Strategist, Lockheed Martin, Chief Technology Office. With over 29 years of systems and software engineering experience, he is a recognized expert in Service Oriented Architecture, Cloud Computing and Predictive Analytics. In addition to his professional and investment roles, he is Founder and Managing Director of the Greer Institute for Leadership and Innovation, focused on research and deployment of a 21st Century Leadership Model™.  Greer is leading science, technology, mathematical and engineering (STEM) research initiatives, directly trying to shape a more diverse generation of up-and-coming technical talent. Connect with Melvin at www.melvingreer.com 00:31:00Gamification Talk Radionofederal gamification,gamification,melvin greer,greer institute,lockheed martinWith Special Guest Professor Melvin Greer, Senior Fellow and Chief Strategist at Lockheed Martin. In this episode of Gamification Talk Radio, we’ll be discussiGamified Doing vs. Gamified Learninghttp://www.blogtalkradio.com/gamificationtalkradio/2014/03/08/gamified-doing-vs-gamified-learningBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/03/08/gamified-doing-vs-gamified-learning/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/03/08/gamified-doing-vs-gamified-learningSat, 08 Mar 2014 17:00:00 GMTGamified Doing vs. Gamified LearningWith Special Guest Bart Vanderhaegen – he is the Consulting Lead at Pactify - a gamified, web-based project tracker.  In this episode of Gamification Talk Radio, the question you’ll hear Bart ask you is, “Do you and your team really believe in your project?” By "Pactifying" it you can grow "Pact Value" together by executing actions and achieving milestones on time! Wouldn’t that be an AWESOME news to report upstream. In today’s interview we’re going to explore the core philosophy of Pactify, which is to gamify the actual business process – not “gamified learning” but “gamified doing”. And for the ever important ROI – Bart will share with us why gamification can help boost results in performance improvement programs.   About Bart Vanderhaegen:   Bart Vanderhaegen is an Engineer in physics with an MBA. Bart spent most of career in management consulting with The Boston Consulting Group and mainly focused on managing large performance improvement programs. He is known as a leader in the execution of large programs as well as a developer of new methodologies to support program management. Bart focuses on combining (i) rigorous program methodology, (ii) web based technology and (iii) gamification to enable more engaged execution. Connect with Bart at www.pactifysoftware.com   00:31:00Gamification Talk RadionoBart Vanderhaegen,Pactify,project management,monica cornetti,gamified learningWith Special Guest Bart Vanderhaegen – he is the Consulting Lead at Pactify - a gamified, web-based project tracker.  In this episode of Gamification Talk RadiAccelerated Learning Through Gameshttp://www.blogtalkradio.com/gamificationtalkradio/2014/02/22/accelerated-learning-through-gamesBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/02/22/accelerated-learning-through-games/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/02/22/accelerated-learning-through-gamesSat, 22 Feb 2014 17:00:00 GMTAccelerated Learning Through GamesWith Special Guest Professor Ron Roberts from Action Centered Training Inc. (ACT). In this episode of Gamification Talk Radio, we’ll be discussing Accelerated Learning Through Games. Although games and gamification are not the same thing – you can use activities, challenges, like Dr. Ron has created to include in your live gamified trainings. All of ACT’s leadership, communication and teambuilding facilitated programs are interactive and experiential in nature. At ACT, all teaching is a combination of fun and powerful learning content, and participants are always 100% actively involved in all learning. Monica and Dr. Ron will discuss how games help to create process improvement, improve organizational performance and accelerate learning, and look at the future of games in the business world.   About Dr. Ron Roberts:  Professor Roberts has taught at the university level for almost 20 years, Roberts has been a professor of management at Penn State University, Berks Campus, Reading, PA for the last 11 years.   Since 1996, Roberts has been president of Action Centered Training Inc., Over the past 15 years, he has trained more than 15,000 professionals at almost 400 companies and government agencies; and has taught an array of custom-tailored courses to corporate clients of all shapes and sizes. He is among the country’s top consultants and trainers in the area of accelerated, experiential learning. Ron has written four books on Leadership and created more than 70 games, tools, and digital applications, and  holds seven patents on learning technology.   Connect with Dr. Ron at www.corporateteambuilding.com 00:30:00Gamification Talk Radionogamification,corporate training,team building,accelerated learning,experiential learningWith Special Guest Professor Ron Roberts from Action Centered Training Inc. (ACT). In this episode of Gamification Talk Radio, we’ll be discussing AcceleratedA Weekend with Dr. Reiss and the 16 Motivatorshttp://www.blogtalkradio.com/gamificationtalkradio/2014/02/15/a-weekend-with-dr-reiss-and-the-16-motivatorsBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/02/15/a-weekend-with-dr-reiss-and-the-16-motivators/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/02/15/a-weekend-with-dr-reiss-and-the-16-motivatorsSat, 15 Feb 2014 17:00:00 GMTA Weekend with Dr. Reiss and the 16 MotivatorsWith special guest Jonathan Peters, PhD (www.jonathanpetersphd.com) The Reiss Profile is a new personality-based approach in motivational research developed and publicized by Prof. Steven Reiss, Emeritus Professor of Psychology and Psychiatry at Ohio State University (USA). The Reiss Profile depicts the fundamental values, goals and motivations of human personality. By identifying 16 Basic Desires it shows which permanent aspects of an individual’s make-up determine behavior from within. It gives each individual a personal insight into what is important in their life, what they ‘really’ want, and what their real performance level is. The Reiss Profile is used wherever there is a need to improve human efficiency. This core assumption is the starting point for the professional application of the Reiss Profile in Gamification. Hear insights and strategies from Jonathan's recent weekend with Dr. Reiss at a Reiss Profile Master Cerification workshop. About Jonathan Peters, PhD: Jonathan Peters, Ph.D. Is an international speaker and writer. He has spoken before audiences from Melbourne, Australia to Augusta, Maine. His specialty is marketing and customer experience, helping audiences improve identify what motivates their customers and learn how to speak toward those motivators. Jonathan has authored four books, including Cavemen Can’t Market, the first the Caveman Trilogy. He has also ghostwritten 31 non-fiction books. Jonathan is also an adjunct professor at the University of Nevada, Las Vegas where he instructs senior-level business majors. Connect with Jonathan at www.jonathanpetersphd.com. 00:31:00Gamification Talk Radiono16 motivators,gamification,jonathan peters phd,monica cornetti,human resouWith special guest Jonathan Peters, PhD (www.jonathanpetersphd.com) The Reiss Profile is a new personality-based approach in motivational research developed anObservations From the Road on Managing Generational Differenceshttp://www.blogtalkradio.com/gamificationtalkradio/2014/02/01/observations-from-the-road-on-managing-generational-differencesBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/02/01/observations-from-the-road-on-managing-generational-differences/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/02/01/observations-from-the-road-on-managing-generational-differencesSat, 01 Feb 2014 17:00:00 GMTObservations From the Road on Managing Generational DifferencesIs your organization ready for the gamers? I spent the week with organizations in a series of gamified workshops on Managing Generational Differences.  Join me as I review my observations and feedback from leaders, managers, HR professionals, and participants about: The implications of the increase in narcissism levels of today new worker could have on their workforceThe personality traits of members of each generational cohortHow generational cohort differences manifest in the work behaviors of individual team membersThe lengths employers feel they need to go to in order to keep members of the gamer generation satisfiedHow to praise properly without overdoing it We will discuss how the generational differences in members of your team can manifest in the workplace, and look at generational definition of work, on the job assets, on the job liabilities, and preferences. We will make and share a basic action plan of how managers can use gamification to improve generational diversity in your organization, 00:31:00Gamification Talk Radionomonica cornetti,managing generational differences,x generation,y generation,millenialsIs your organization ready for the gamers? I spent the week with organizations in a series of gamified workshops on Managing Generational Differences.  Join mThe 5 Things Your Boss Wants to Know About Gamification for Virtual Learninghttp://www.blogtalkradio.com/gamificationtalkradio/2014/01/25/the-5-things-your-boss-wants-to-know-about-gamification-for-virtual-learningBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/01/25/the-5-things-your-boss-wants-to-know-about-gamification-for-virtual-learning/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/01/25/the-5-things-your-boss-wants-to-know-about-gamification-for-virtual-learningSat, 25 Jan 2014 17:00:00 GMTThe 5 Things Your Boss Wants to Know About Gamification for Virtual LearningWith Special Guest Jacquie Beck from eSyncTraining In this episode of Gamification Talk Radio, we’ll be discussing The 5 Things Your Boss Wants to Know about Gamification for Virtual Learning Events Learn how you can easily create robust, fully customizable games and quizzes for your meetings! Leveraging state-of-the-art technology, the EduGame Cloud platform (www.edugamecloud.com) offers organizations a more effective and more stimulating way to interact. The suite includes customizable educational games, training tools and student management resources to optimize cloud-based training and learning through Adobe Connect. EduGame Cloud extends the meeting experience, with unique capabilities and valuable features for a solution that can be even better than in-person meetings. About Jacquie Beck:  Jacquie has been creating interactive learning applications for over 20 years. She is a Master Trainer for Adobe and has authored several articles on Virtual Training and written several books on Best Practices for eLearning and Web Conferencing Etiquette.  She has worked with The Ford Motor Company, Boeing, FedEx, Johnson & Johnson, Pfizer, Disney, Wharton Business School, Florida State University, the Department of Defense, and many other companies with diverse eLearning initiatives. Jacquie is the Senior Vice President, Training & Business Development, at eSyncTraining and ConnectExtensions. Connect with Jacquie at jbeck@esynctraining.com   00:30:00Gamification Talk Radionogamification,virtual training,elearning,human resources,training and developmentWith Special Guest Jacquie Beck from eSyncTraining In this episode of Gamification Talk Radio, we’ll be discussing The 5 Things Your Boss Wants to Know about GShould You Gamify Your CRM Solution?http://www.blogtalkradio.com/gamificationtalkradio/2014/01/18/should-you-gamify-your-crm-solutionBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/01/18/should-you-gamify-your-crm-solution/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/01/18/should-you-gamify-your-crm-solutionSat, 18 Jan 2014 17:00:00 GMTShould You Gamify Your CRM Solution?Should You Gamify Your CRM Solution? With Special Guest Karel Tamchyna from CRMGamified® In this episode of Gamification Talk Radio, we’ll be discussing Should You Gamify Your CRM Solution? When users don’t adopt your CRM solution, the result is wasted capital investment, loss of valuable customer information, client dissatisfaction, and ultimately the loss of sales. By applying gamification techniques to CRM solutions you can achieve better levels of engagement, motivation, loyalty, goal accomplishments, collaboration, productivity and ultimately improved results. CRMGamified® is the groundbreaking add-on to Microsoft Dynamics CRM to motivate CRM user engagement and adoption. Using gamification, you can design your CRM system to appeal to your team’s craving for feedback and rewards, and deliver a powerful sales performance enhancer. Automatically reward your sales force, marketing, and customer support teams for recording their activity – like closing opportunities, qualifying leads, or achieving a sales quota – in the system. Use gamification to reward people for practicing behaviors that helps you achieve your business objectives. About Karel Tamchyna:  A  key figure in managing global sales and marketing initiatives for CRMGamified® business solutions gamification platform, which helps Dynamics CRM users to better understand and follow the organizations business processes, as well as inspires and engages them to drive up their performance in a friendly and social environment. He’s published several articles about the success of gamified business solutions and has become a frequent speaker at Corporate or Association Events. Connect with Karel at karel@crmgamified.com. 00:30:00Gamification Talk Radionogamification,human resources,crm,sales training,customer serviceShould You Gamify Your CRM Solution? With Special Guest Karel Tamchyna from CRMGamified® In this episode of Gamification Talk Radio, we’ll be discussing ShoulCarol D. Clark - Is it a Good Idea to Add Serious Games to Corporate Training?http://www.blogtalkradio.com/gamificationtalkradio/2014/01/11/carol-d-clark--is-it-a-good-idea-to-add-serious-games-to-corporate-trainingBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/01/11/carol-d-clark--is-it-a-good-idea-to-add-serious-games-to-corporate-training/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/01/11/carol-d-clark--is-it-a-good-idea-to-add-serious-games-to-corporate-trainingSat, 11 Jan 2014 17:00:00 GMTCarol D. Clark - Is it a Good Idea to Add Serious Games to Corporate Training?With Special Guest Carol D. Clark - Advisory Game Changer at Game On Learning. (www.gameonlearning.com) In this episode of Gamification Talk Radio, we’ll be discussing Is it a Good Idea to Add Serious Games to Your Corporate Training? You may be surprised by the answer! Serious learning games represent unchartered territory for most training departments – and there’s not much available information to go on. The market is still too young to easily find case studies or best-practice advice.   Because game-based learning is relatively new to managers and learners, it’s imperative to have a well-thought out implementation plan. On this week’s program, Carol and I will discuss how to: Set expectations and benefits for the learningBuild excitement and collaboration among participantsCheck in on experiences and progressAnchor learning application to job rolesCollect data, feedback, and anecdotes that yield insight into achievement of the learning   outcomes About Carol D. Clark:  Carol’s background includes teaching in both the public and private sectors, working with adolescents and adult learners. She has designed and developed course materials and conducted workshops for clients on topics ranging from blended learning, total quality management tools, team process improvement and solution selling. In addition to teaching, facilitation, and course development her experience includes sales and sales management, project management training and development consulting and speaking at national conferences including ASTD. Connect with Carol at carol@gameonlearning.com   00:31:00Gamification Talk Radionogamification,carol d clark,game on learning,monica cornetti,training and developmentWith Special Guest Carol D. Clark - Advisory Game Changer at Game On Learning. (www.gameonlearning.com) In this episode of Gamification Talk Radio, we’ll be diWill Gamification Help You Achieve Your 2014 Business Objectives?http://www.blogtalkradio.com/gamificationtalkradio/2014/01/04/will-gamification-help-you-achieve-your-2014-business-objectivesBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2014/01/04/will-gamification-help-you-achieve-your-2014-business-objectives/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2014/01/04/will-gamification-help-you-achieve-your-2014-business-objectivesSat, 04 Jan 2014 17:00:00 GMTWill Gamification Help You Achieve Your 2014 Business Objectives?With Special Guest Darryn Van Den Berg – founder of Passion 4 Development (p4d.co.za) – an Organizational Development Company based in Johannesburg, South Africa. In this episode of Gamification Talk Radio, we’ll be discussing the question and presenting the challenge… Will Gamification Help You Achieve Your 2014 Business Objectives? To increase productivity and improve the bottom line -- savvy corporate executives are quickly discovering how to achieve their business objectives through the gamification of processes, training and development, and employee engagement.   Darryn and his team have applied Gamification to a variety of business objectives with some amazing success and this week we’ll be talking about those success factors! You’ll discover: Why a traditional approach to training will NOT help your business to increase employee productivity or achieve your bottom line growthThe difference between Gamification and adding games to learningHow to use a progression of game mechanics to keep your employees motivated and engaged for the long termThe challenges the future holds for businesses in their knowledge transfer and how Gamification is extremely valuable in solving these challenges!How you can learn to apply Gamification to reach your business objectives through a gamified instruction process   About Darryn Van Den Berg and Passion 4 Development:  Founded by  husband and wife team - Darryn and Bronwyn Van Den Berg - the couple and their organization are totally passionate and excited to bring Gamification in a practical and real way to business, education, and Life in general. Connect with Darryn at www.p4d.co.za 00:30:00Gamification Talk Radionogamification,training and development,seminars,human resources,Monica CornettiWith Special Guest Darryn Van Den Berg – founder of Passion 4 Development (p4d.co.za) – an Organizational Development Company based in Johannesburg, South Afric5-Steps to Add No-Tech Gamification Elements to Your T & D Part 2http://www.blogtalkradio.com/gamificationtalkradio/2013/12/28/5-steps-to-add-no-tech-gamification-elements-to-your-t-d-part-2Businesshttp://www.blogtalkradio.com/gamificationtalkradio/2013/12/28/5-steps-to-add-no-tech-gamification-elements-to-your-t-d-part-2/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2013/12/28/5-steps-to-add-no-tech-gamification-elements-to-your-t-d-part-2Sat, 28 Dec 2013 17:00:00 GMT5-Steps to Add No-Tech Gamification Elements to Your T & D Part 2Wouldn’t it be great to know how to introduce a gaming dimension to the training and development you offer? Join us this week for Part 2 of a 2-part series on adding Gamification to your T & D. Game mechanics are directly linked to human desires: reward, status, achievement, self-expression, competition, and altruism. What would it look like to include game elements such as points, levels, challenges, rewards, and leaderboards… to drive participation, engagement and loyalty? When the Gamification of your training and development is done right, you give people a sense of meaning, mastery, and autonomy. What types of training are you designing or consuming now? How much better could your training be with Gamification? Hosted by Monica Cornetti: "Spunky" is how her audience describe her, and "fun" is how they describe their learning experience with her. Monica speaks on a range for topics from gamification and thinking differently to how to engage through activities. Monica has been designated "one of the best" entrepreneurial training experts. She has been featured on the cover of Bloomberg Businessweek. She is the author of the book, Totally Awesome Training Activity Guide: Put Gamification to Work for You, about non-technical gamification techniques that can be used in the corporate training environment. Connect with Monica at monica@monicacornetti.com 00:31:00Gamification Talk Radionogamification,human resources,chief learning officer,training and development,employee engagementWouldn’t it be great to know how to introduce a gaming dimension to the training and development you offer? Join us this week for Part 2 of a 2-part series on5-Steps to Add No-Tech Gamification Elements to Your T&D Part 1http://www.blogtalkradio.com/gamificationtalkradio/2013/12/21/5-steps-to-add-no-tech-gamification-elements-to-your-td-part-1Businesshttp://www.blogtalkradio.com/gamificationtalkradio/2013/12/21/5-steps-to-add-no-tech-gamification-elements-to-your-td-part-1/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2013/12/21/5-steps-to-add-no-tech-gamification-elements-to-your-td-part-1Sat, 21 Dec 2013 17:00:00 GMT5-Steps to Add No-Tech Gamification Elements to Your T&D Part 1Wouldn’t it be great to know how to introduce a gaming dimension to the training and development you offer? Join us this week for Part 1 of a 2-part series on adding Gamification to your T & D. Game mechanics are directly linked to human desires: reward, status, achievement, self-expression, competition, and altruism. What would it look like to include game elements such as points, levels, challenges, rewards, and leaderboards… to drive participation, engagement and loyalty? When the Gamification of your training and development is done right, you give people a sense of meaning, mastery, and autonomy. What types of training are you designing or consuming now? How much better could your training be with Gamification? Hosted by Monica Cornetti: "Spunky" is how her audience describe her, and "fun" is how they describe their learning experience with her. Monica speaks on a range for topics from gamification and thinking differently to how to engage through activities. Monica has been designated "one of the best" entrepreneurial training experts. She has been featured on the cover of Bloomberg Businessweek. She is the author of the book, Totally Awesome Training Activity Guide: Put Gamification to Work for You, about non-technical gamification techniques that can be used in the corporate training environment. Connect with Monica at monica@monicacornetti.com 00:31:00Gamification Talk Radionogamification,human resources,chief learning officer,training and development,employee engagementWouldn’t it be great to know how to introduce a gaming dimension to the training and development you offer? Join us this week for Part 1 of a 2-part series onWhy Gamify? Getting the Most Out of Your Employeeshttp://www.blogtalkradio.com/gamificationtalkradio/2013/12/14/why-gamify-getting-the-most-out-of-your-employeesBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2013/12/14/why-gamify-getting-the-most-out-of-your-employees/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2013/12/14/why-gamify-getting-the-most-out-of-your-employeesSat, 14 Dec 2013 17:00:00 GMTWhy Gamify? Getting the Most Out of Your EmployeesWhy Gamify? Getting the Most Out of Your Employees With Special Guest John Findlay, Founder of Launchfire which builds gamified promotions and training programs. In this episode of Gamification Talk Radio, you can expect to learn more about how gamification helps combat the challenges of modern corporate trainers. We'll show you what kind of results gamified training can draw, and discuss the future of corporate training. Monica and John will discuss: How to design gamified training programs so they're not just another quiz gameThe future of gamification in trainingReal life examples of the results he and his company have you been able to get using gamification tactics to fill shopping carts, pack restaurants, sell stuff and teach people And best of all… they make it fun to do all this stuff! About John Findlay: John is a serial entrepreneur. His background is in corporate training – training management and leadership – and like many of us was concerned with the level of dry, boring training that was being delivered. Launchfire was founded in 1999, about a decade before gamification was a buzzword. Over time, their clients pushed their focus from advergames to gamified promotions and training, where they've found great success. Launchfire has done gamified promotions for brands like Ford, Kia, Cracker Barrel, Sobey's and KFC; and developed gamified training programs for companies like Tylenol, Telus and Dell. Connect with John at jfindlay@launchfire.com     00:31:00Gamification Talk RadionoWhy Gamify? Getting the Most Out of Your Employees With Special Guest John Findlay, Founder of Launchfire which builds gamified promotions and training programThe Right and Wrong of Game Mechanics in Gamificationhttp://www.blogtalkradio.com/gamificationtalkradio/2013/11/30/the-right-and-wrong-of-game-mechanics-in-gamificationBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2013/11/30/the-right-and-wrong-of-game-mechanics-in-gamification/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2013/11/30/the-right-and-wrong-of-game-mechanics-in-gamificationSat, 30 Nov 2013 17:00:00 GMTThe Right and Wrong of Game Mechanics in GamificationThe Right and Wrong of Game Mechanics in Gamification With Special Guest Victor Manrique - a Gamification designer ranked among the top gamification experts worldwide. In this episode of Gamification Talk Radio, we’ll be the rights and wrongs when adding game mechanics into your gamified project. Gamification and games are similar yet different, and one of the key points when designing gamified systems is that game mechanics have to be slightly revamped due to the lack of pure game play. Monica and Victor will be discussing: Whether or not we can use game mechanics in GamificationThe most effective game mechanics to use in corporate training and developmentThe 3 most important factors to take into account before designing any mechanics Victor will give you real life case studies and examples of the rights and wrongs of game mechanics in gamification. About Victor Manrique: Victor is a Gamification designer at PlayJugo, a spanish based startup focused on helping people to achieve their personal and professional goals by playing games. He teaches gamification at the IEBS School as an Associate Professor as well as being the author of epicwinblog.net, a gamification-oriented blog updated on a weekly basis. Victor is one of the organizers of Gamification Spain Meetups (GSM), an independent event for gamification professionals that takes place all over Spain and has been ranked among the top gamification experts worldwide according to leaderboarded.com Connect with Victor at www.epicwinblog.net   00:30:00Gamification Talk Radionogamification,victor manrique,monica cornetti,game mechanics,game designThe Right and Wrong of Game Mechanics in Gamification With Special Guest Victor Manrique - a Gamification designer ranked among the top gamification experts woNo Tech Gamification… Can it Work for You?http://www.blogtalkradio.com/gamificationtalkradio/2013/11/16/no-tech-gamification-can-it-work-for-youBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2013/11/16/no-tech-gamification-can-it-work-for-you/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2013/11/16/no-tech-gamification-can-it-work-for-youSat, 16 Nov 2013 17:00:00 GMTNo Tech Gamification… Can it Work for You?No Tech Gamification… Can it Work for You? With Special Guest Elyse Eriksson – Creator of TheRiddle of the Exporter™ In this episode of Gamification Talk Radio, Elyse and I will discuss the benefits of using no-tech gamification to create a learning environment that is fun, interactive… and has stickability! You’ll learn how Gamification is changing the way people learn about the important business topic of global trade. Exporting is an extremely complex topic. The Riddle of the Exporter™ creates an 8-step process that serves as a roadmap for new exporters. This innovative seminar has been called "The best workshop on exporting.”  The creator – Elyse Eriksson has powerfully used Gamification to create content that is easy to understand. The resulting workshop is fun and interactive… with a 99% certification pass rate. That’s something that everyone is looking for in training ROI! If you are involved in designing or delivering training programs… this is a show you don’t want to miss! About Elyse: Elyse Eriksson creator/author of The Riddle of the Exporter™ Training and Workbook is a lifelong entrepreneur. She served as the Director of Training at the International Trade Center Small Business Development Center (SBDC), Dallas, TX.  Recently, The Riddle of the Exporter™ has been licensed through 17 SBDC Centers in 10 states, Guam and Puerto Rico.  The Riddle of the Exporter™ Letters of Credit video has been translated in Arabic by USAID where it is being used to train Iraqi bankers. Connect with Elyse at www.exportconnector.com or www.riddleoftheexporter.com 00:30:00Gamification Talk RadionoMonica Cornetti,Elyse Eriksson,Riddle of the Exporter,Gamification,ExportingNo Tech Gamification… Can it Work for You? With Special Guest Elyse Eriksson – Creator of TheRiddle of the Exporter™ In this episode of Gamification Talk RadiIntroducing Wheeldo.com -- The Social Games Platform..http://www.blogtalkradio.com/gamificationtalkradio/2013/11/09/introducing-wheeldocom--the-social-games-platform-for-effBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2013/11/09/introducing-wheeldocom--the-social-games-platform-for-eff/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2013/11/09/introducing-wheeldocom--the-social-games-platform-for-effSat, 09 Nov 2013 17:00:00 GMTIntroducing Wheeldo.com -- The Social Games Platform..Introducing Wheeldo.com -- The Social Games Platform for Effective Training With Special Guest Irad Eichler, M.B.A, CEO at Wheeldo. In this episode of Gamification Talk Radio, Irad and I will discuss the benefits of using social games in the workplace.   Businesses today face a great challenge when it comes to keeping their workforce engaged, ready, and up to speed with the competition. The workforce, communication and managing training methods are all constantly changing. New tools are needed for training and knowledge sharing. Social games can be used for training, sharing information, peer learning internal communication. Wheeldo is a startup enterprise that is redefining corporate e-learning. Its mission is to enable Human Resource professionals the ultimate suite of tools for effective training of employees.   About Irad Eichler Irad is the founder and CEO of Wheeldo. His last startup involved training and placing more than 2200 mentally challenged personnel in job programs each year. Irad was privileged to receive the "Social Entrepreneur of the Year 2009 Award" by the World Economic Forum. Connect with Irad at www.wheeldo.com. 00:31:00Gamification Talk RadionoMonica Cornetti,Irad Eichler,Wheeldo,gamification,corporate learningIntroducing Wheeldo.com -- The Social Games Platform for Effective Training With Special Guest Irad Eichler, M.B.A, CEO at Wheeldo. In this episode of GamificaGame Motivators that Matter!http://www.blogtalkradio.com/gamificationtalkradio/2013/11/02/game-motivatorsBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2013/11/02/game-motivators/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2013/11/02/game-motivatorsSat, 02 Nov 2013 16:00:00 GMTGame Motivators that Matter!Game Motivators With Special Guest Jonathan Peters, PhD – International Speaker and Author on Influence and Motivation In this episode of Gamification Talk Radio, we’ll be discussing 16 motivators and how you can use them to reach and engage your “players” We have to be motivated to play games. But what motivates you probably doesn't motivate your target players. In fact, you may actually be pushing them away with your game design. Monica and Jonathan will give you: The 16 Motivators in a nutshell How you can apply the motivators to your Gamification projects Examples of how the different motivators can be applied to reach your different “players” Dr. Peters applies the 16 Motivators to business and training applications. His focus has been customer and prospect engagement, and his insights will help you ensure your target audiences not only play, but stay engaged in training and development.   About Jonathan Peters, PhD: Jonathan Peters, Ph.D. Is an international speaker and writer. He has spoken before audiences from Melbourne, Australia to Augusta, Maine. His specialty is marketing and customer experience, helping audiences improve identify what motivates their customers and learn how to speak toward those motivators. Jonathan has authored four books, including Cavemen Can’t Market, the first the Caveman Trilogy. He has also ghostwritten 31 non-fiction books. Jonathan is also an adjunct professor at the University of Nevada, Las Vegas where he instructs senior-level business majors. Connect with Jonathan at www.jonathanpetersphd.com.   00:31:00Gamification Talk RadionoMonica Cornetti,Jonathan Peters PhD,gamification,16 motivators,training and developmentGame Motivators With Special Guest Jonathan Peters, PhD – International Speaker and Author on Influence and Motivation In this episode of Gamification Talk RGamification... The NEW Normal!http://www.blogtalkradio.com/gamificationtalkradio/2013/10/26/gamification-the-new-normalBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2013/10/26/gamification-the-new-normal/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2013/10/26/gamification-the-new-normalSat, 26 Oct 2013 16:00:00 GMTGamification... The NEW Normal!Gamification... The NEW Normal! Are you trying to motivate people and move them to action? Why not turn what you want people to do into a game. If your customers and/or employees were born after 1971 then Gamification is the NEW normal! Discover how “gamification” can transform training and development. On this week’s program we’ll: examine case studies and powerful, easy-to-implement gaming models that will increase engagement and loyalty by influencing and motivating peopleintroduce you to WHAT the basic concepts of gamification includedescribe HOW gamification works (and doesn’t work),explain WHY you should be interested in adding it to your marketing, management and lead generation mix.   Monica has built a solid reputation for her incredibly relatable, interactive and humorous speaking style. Connect with her at www.monicacornetti.com Download a FREE Gamification whitepaper and video at www.monicacornetti.com/gamification     00:31:00Gamification Talk Radionomonica cornetti,gamification,training and development,corporate training,curriculum designGamification... The NEW Normal! Are you trying to motivate people and move them to action? Why not turn what you want people to do into a game. If your customeDesigning Gamified Experienceshttp://www.blogtalkradio.com/gamificationtalkradio/2013/10/19/designing-gamified-experiencesBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2013/10/19/designing-gamified-experiences/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2013/10/19/designing-gamified-experiencesSat, 19 Oct 2013 16:00:00 GMTDesigning Gamified ExperiencesWith Special Guest Zac Fitz-Walter – Gamification Guru in User Experience and Mobile Technologies In this episode of Gamification Talk Radio, we’ll be discussing the concept of gamification, and how to design it effectively in your applications. Games are an engaging and captivating medium, and serious games - those built for a purpose other than entertainment - can be used to educate, inspire and train a target user base. Monica and Zac will give you: An overview of gamification and it's current use The top things you need to be careful of when designing Real-life gamification used to engage university students and learner drivers Described as Gamification or gameful design, Zac’s work in this area has indicated positive results encouraging people to engage with non-game activities. About Zac: A gamification guru, Zac is currently researching gamification as a PhD student at the Mobile Innovation Lab, Queensland University of Technology (QUT). His expertise lies in user experience and mobile technologies. In his spare time he has worked on iPhone design and development for various research and industry projects. Zachary has also been tutoring and guest lecturing at QUT since 2007 for a number of subjects including Interaction Design, iPhone Development, Design for Interactive Media and Advanced Web Design. He runs a publishes a weekly gamification newsletter http://gamificationweekly.com and co-founded the Gamification Meetup Group in Brisbane, Australia (meetup.com/Brisbane-Gamification-Meetup/). Also, he's a massive fan of board games (especially the super nerdy German ones). 00:30:00Gamification Talk RadionoMonica Cornetti,gamification,game design,zac fitz-walter,training and developmentWith Special Guest Zac Fitz-Walter – Gamification Guru in User Experience and Mobile Technologies In this episode of Gamification Talk Radio, we’ll be discussiGamification and Education Designhttp://www.blogtalkradio.com/gamificationtalkradio/2013/10/12/gamification-and-education-design-how-to-use-seven-learningBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2013/10/12/gamification-and-education-design-how-to-use-seven-learning/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2013/10/12/gamification-and-education-design-how-to-use-seven-learningSat, 12 Oct 2013 16:00:00 GMTGamification and Education DesignGamification and Education Design: How to Use Seven Learning Styles to Engage Each Generation in Your Organization With Special Guest  - the "Generational Guru" – Anne Loehr In this episode of Gamification Talk Radio, we will discuss the Seven Learning Styles and how to use them effectively with the different generations in your workforce. You’ll learn what makes each generation tick and how to create educational materials, with the use of Gamification that will engage each generation. We’ll answer your questions about: What are the Seven Learning Styles and are they specific to certain generations? Who are the different generations in the workplace and how do we understand them? What can we do to motivate and engage each generation? How can we use Gamification when designing training that engages each generation?   About Anne: Named the "Generational Guru" by The Washington Post, Anne’s work has been featured in Newsweek International, The Washington Post, The New York Times, Huffington Post, National Geographic Traveler, Washingtonian and CNN Money. After graduating from Cornell University, Anne managed and eventually owned international, eco-friendly hotels and safari companies for over 13 years. Frustrated that she couldn't find top-quality team development programs for her 500 Kenyan employees, Anne honed these skills herself by creating her own dynamic leadership and management development programs. Connect with Anne:  www.anneloehr.com 00:31:00Gamification Talk Radionogamification,gamification in education,generational differences,monica cornetti,anne loehrGamification and Education Design: How to Use Seven Learning Styles to Engage Each Generation in Your Organization With Special Guest  - the "Generational Guru"So You Think You're Not Using Gamification? Think Again!http://www.blogtalkradio.com/gamificationtalkradio/2013/10/05/so-you-think-youre-not-using-gamification-think-againBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2013/10/05/so-you-think-youre-not-using-gamification-think-again/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2013/10/05/so-you-think-youre-not-using-gamification-think-againSat, 05 Oct 2013 16:00:00 GMTSo You Think You're Not Using Gamification? Think Again!With Special Guest  - gamification and digital product consultant - Marcel Klimo Many people believe that gamification is just something that gets tacked onto your organization with the use of badges, achievements, leaderboards and points (BLAP) to motivate or (in some cases) manipulate employees and customers to achieve a quantifiable outcome. And you would know if you had BLAP in your company, wouldn't you? Think again! In this episode of Gamification Talk Radio, we will discuss why gamification might already be present in your workplace and how it could be negatively impacting your employees and customers. You’ll get: Tips on how to identify it How to figure out if it is helping your company goals or eating your company from the inside 3 immediate steps you need to take tomorrow to fix or improve your current situation Marcel's Blog post gives you more info on topic of this week's program: https://medium.com/projects-dragons/335540253b8d About Marcel: Marcel is a gamification and digital product consultant, who helps websites, apps and companies grow using user-centered design and game mechanics. He has experience and expertise in business operations, software development, marketing and design, which he now combines with his life-long passion for game mechanics and psychology. Marcel has helped develop loyalty plan, inventory tracking and e-commerce systems for small, mid-size and multi-national companies in Europe and the United States. He also participated in several startup competitions, where his teams received jury and audience awards. Marcel currently lives in Bratislava, Slovakia in Central Europe. Connect with Marcel:  http://marcelklimo.com 00:33:00Gamification Talk Radionogamification,monica cornetti,marcel klimo,training and development,employee engagementWith Special Guest  - gamification and digital product consultant - Marcel Klimo Many people believe that gamification is just something that gets tacked ontoHow to Gamify Your Training and Developmenthttp://www.blogtalkradio.com/gamificationtalkradio/2013/09/28/how-to-gamify-your-training-and-developmentBusinesshttp://www.blogtalkradio.com/gamificationtalkradio/2013/09/28/how-to-gamify-your-training-and-development/#commentshttp://www.blogtalkradio.com/gamificationtalkradio/2013/09/28/how-to-gamify-your-training-and-developmentSat, 28 Sep 2013 16:00:00 GMTHow to Gamify Your Training and DevelopmentWouldn’t it be great to know how to introduce a gaming dimension to the training and development you offer? Game mechanics are directly linked to human desires: reward, status, achievement, self-expression, competition, and altruism. What would it look like to include game elements such as points, levels, challenges, rewards, and leaderboards… to drive participation, engagement and loyalty? When the Gamification of your training and development is done right, you give people a sense of meaning, mastery, and autonomy. What types of training are you designing or consuming now? How much better could your training be with a little bit of Gamification? Connect with Monica: monica@monicacornetti.com Download free whitepaper and videos: www.entreprenowonline.com/gamification 00:30:00Gamification Talk Radionogamification,training and development,monica cornetti,games in training,interactive trainingWouldn’t it be great to know how to introduce a gaming dimension to the training and development you offer? Game mechanics are directly linked to human desires: