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Alan2008


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Alan2008  

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  • Archived Blog Post

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    Some tips for your AoC power leveling

    Some tips for your AoC power leveling
    In war comes sacrifices, from sacrifices comes blood, from blood comes loss.
    Here is a short brief guide in helping you reduce these losses so that you may actually win a war.
    I am explaining here what classes and what roles they should be used in so take a look and see what you think.
    Ranger: Should be up front of main army and in tress, taking down enemy front lines to decrease morale.
    Reason: Rangers are our class that is able to take out enemy frontlines very quickly and also weak the enemy so that our main force may have an easier time dealing with them. Also when they are in the trees, they are able to detect enemies that are using stealth.
    Guardians: Protecting Priests/Shamens/Rangers from enemies since they are vital source to the success in a war.
    Reason: Guardians have VERY HIGH physical defense but more weak physical attack than the Conqueror, so by protecting the support roles, the enemy will have a much harder time in defeating you.
    Conqueror: Right behind Rangers ready to take on main force full on.
    Reason: Conqueror's were known mostly to be commanders, and just like commanders they should be giving orders to their troops or squads, and be in the front lines so they can make sure to do so.
    Priests/Shamans: Supporting main force.
    Reason: Our support roles are the main priority in protecting in a war, without them the war is good as lost. Also they should use buffs as much as they can to increase morale.
    Barbarians: When enemy forces are distracted ambush, or used for ambush tatics, will also distract enemy for Assassins to strike.
    Reason: Barbarians (like Conan) are very sneaky, when using weakining and stun attacks on the enemy they get enough time to add in some extra blow or let the assasian's pick them off easily.
    Dark Templar: Will be a support role, but will be in front of Priests/Shamens.
    Reason: Since these guys have spells and melee attacks, they should be supporting the other support classes and also supporting the guardians to make sure that they both have an easier time at defending or attacking.
    Necromancer: Support role due to low defense, will help out Conquerors/Guardians by inflicting enemy with debuffs and using pets to attack or defend.
    Reason: Necromancers are down right dark and evil as you can get, unleashing hordes of hell like spawn monsters and giving the enemy a hard time, this is why they are necromancers they love to make other people suffer slowly or painfully with evil dark means.
    Assassins: Ambush tactics along side with Barbarians, will strike when Barbarians have enemy distracted. (Never go out on main battle, consequence is death)
    Reason: Assassins are our little stealth squad, they can take out enemies with ease (when not spotted) and can help out other classes but making the enemy suffering.
    Demonologist: Support role due to low defense, will help out Conquerors/Guardians by inflicting enemy with rebuffs.
    Reason: These bad boys are our major rebuff squad, inflicting pain or curses to make the enemy yell out in Mitra's name to save them, while doing this it's best to let our warriors make them suffer a bit more, more physically.
    Pets or mounts: Should be used as last resort or cover when fleeing battlefield. If enemy has pets out on battlefield target them as main priority since they are very devestating on the battlefield.
    Reason: Players or enemies using mounts or pets are very dangerous because with the rhino or mammoth they have long sweeping ranges that can inflict major damage and cause other players to fall down which letting the enemy have much easier time at killing you. Also when using as cover, they can distract the enemy so that you can make a daring escape without dieing.
    Btw it is always good to use your own creativity, so make up your own ideas and ways for Age of Conan power leveling to win!

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