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Alan2008


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Alan2008  

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  • Archived Blog Post

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    War producers to resolve the future of game design

    Warhammer Online: decisive century" test is scheduled to open on the 28th. Principal game producer Jeff Hickman specific to Taiwan, all-round analysis "Warhammer Online: decisive century" design concept, not only for the players and dispel doubts "Warhammer Online power leveling" many problems such as occupational balance and so on, the game also revealed that the idea of the future R & D, including 1.2.1 version of the three directions, the future reward Fight task allocation, and low-grade players to enter into a battlefield when the "Warhammer power leveling" to consider the future can do more interesting things and so on.     
    Warhammer background of the father of Jeff Hickman     
    Jeff Hickman has been in the call center services, one after another of his outstanding performance in UniCapital, Portland, as well as public transportation hub continued to show enthusiasm, until Mythic entered in 2001, he began in the game industry for more than online role-playing game (MMORPG) comprehensive planning, including game design, production to customer service system to build. He was "the dark century Arthur," the chief producer, and later became the birth of "War power leveling" the most important driving force behind the scenes, now EA Mythic chief producer, responsible for "Warhammer Online" game of strategy, including all Design and production of the direction of the game.      
    In order to meet the "Warhammer powerleveling" is about to officially go on stage, Jeff Hickman specially prepared to come to Taiwan to understand the progress of the game, and accept to share his "Warhammer Online" the idea of the production.

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