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Alan2008


Country: United States

Language: English


Alan2008  

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  • Archived Blog Post

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    Some Imagination in Warhammer

    It’s really very difficult to improve Open RvR,  just like the problems occurred in live event in the day of Halloween this year; 
    Firstly, I think the Victory Point system shouldn’t be controlled by SC, they should allow the ORVR be possible to get Victory Point. But the biggest problem of ORVR is zerg, so the system should disperse crowd to let the part with fewer people has a chance of counterattack; The present situation is after getting the battlefield objective, the Warhammer Power Leveling players couldn’t get the Victory Point, personally I think the condition should be improved;
    Secondly, some citadels should be added in the game, for example, some flags, each picture could be added into ten citadels, when the War Power leveling players stay around the flag, the system will award some RP/VP per minute; at the same time, in the map of the enemy shows that there are someone near the citadel, they will approach and attack;
    In addition, the map system should be improved; the present maps were displayed postponed; especially the castle, when you see the enemy is attacking it, after we arriving, but can’t see any people there; and if you are not in that area, you can’t see the bfo and the condition of battle, without the announcement of guild, you will miss the ORVR even if you have the will of participation; I suggest to build up a tier channel, which provide a method for all people including the Warhammer PowerLeveling players in the same server to communicate with each other; Besides, the map can display three regions that are in battle; the size of the map can be set by players; This can enhance the joy of Warhammer Online Power Leveling players greatly.

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